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// **********************************************************************
//
// Copyright (c) 2003-2016 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#import <timeout/TestI.h>
#import <objc/Ice.h>
#import <Foundation/NSThread.h>
@interface ActivateAdapterThread : NSThread
{
id<ICEObjectAdapter> adapter_;
int timeout_;
}
-(id) init:(id<ICEObjectAdapter>)adapter timeout:(int)timeout;
+(id) activateAdapterThread:(id<ICEObjectAdapter>)adapter timeout:(int)timeout;
-(void) main;
#if defined(__clang__) && !__has_feature(objc_arc)
-(void) dealloc;
#endif
@end
@implementation ActivateAdapterThread
-(id) init:(id<ICEObjectAdapter>)adapter timeout:(int)timeout
{
self = [super init];
if(!self)
{
return nil;
}
adapter_ = ICE_RETAIN(adapter);
timeout_ = timeout;
return self;
}
+(id) activateAdapterThread:(id<ICEObjectAdapter>)adapter timeout:(int)timeout
{
return ICE_AUTORELEASE([[self alloc] init:adapter timeout:timeout]);
}
-(void) main
{
[NSThread sleepForTimeInterval:timeout_ / 1000.0];
[adapter_ activate];
}
#if defined(__clang__) && !__has_feature(objc_arc)
-(void) dealloc
{
[adapter_ release];
[super dealloc];
}
#endif
@end
@implementation TimeoutI
-(void) op:(ICECurrent*)current
{
}
-(void) sendData:(TestTimeoutMutableByteSeq*)seq current:(ICECurrent*)current
{
}
-(void) sleep:(ICEInt)to current:(ICECurrent*)current
{
[NSThread sleepForTimeInterval:to / 1000.0];
}
-(void) holdAdapter:(ICEInt)to current:(ICECurrent*)current
{
[current.adapter hold];
ActivateAdapterThread* thread = [ActivateAdapterThread activateAdapterThread:current.adapter timeout:to];
[thread start];
}
-(void) shutdown:(ICECurrent*)current
{
[[current.adapter getCommunicator] shutdown];
}
@end
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