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// **********************************************************************
//
// Copyright (c) 2003-2016 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#import <objc/Ice.h>
#import <TestCommon.h>
#import <HashTest.h>
#import <Foundation/Foundation.h>
void
hashAllTests()
{
int maxCollisions = 10;
int maxIterations = 10000;
{
tprintf("testing proxy hash algorithm collisions... ");
int collisions = 0;
ICEInitializationData* initData = [ICEInitializationData initializationData];
initData.properties = [ICEUtil createProperties];
id<ICECommunicator> communicator = [ICEUtil createCommunicator:initData];
NSMutableDictionary* seenObject = [[NSMutableDictionary alloc] init];
for(int i = 0; collisions < maxCollisions && i < maxIterations; ++i)
{
NSString* s = [NSString stringWithFormat:@"%i:tcp -p %i -t 10%i:udp -p %i -h %i",
i, arc4random() % 65536, arc4random() % 1000000,
arc4random() % 65536, arc4random() % 100];
ICEObjectPrx* obj = [communicator stringToProxy:s];
NSNumber* hash = [NSNumber numberWithUnsignedInteger:[obj hash]];
if([seenObject objectForKey:hash])
{
if([obj isEqual:[seenObject objectForKey:hash]])
{
continue;
}
++collisions;
}
else
{
[seenObject setObject:obj forKey:hash];
}
//
// Test the same object produce always the same hash.
//
test([obj hash] == [obj hash]);
test(collisions < maxCollisions);
}
[seenObject removeAllObjects];
[communicator destroy];
ICE_RELEASE(seenObject);
tprintf("ok\n");
}
tprintf("testing struct hash algorithm collisions... ");
{
int collisions = 0;
NSMutableDictionary* seenObject = [[NSMutableDictionary alloc] init];
for(int i = 0; collisions < maxCollisions && i < maxIterations; ++i)
{
TestHashPoint* obj = [TestHashPoint point:(arc4random() % 1000)
y:(arc4random() % 1000)];
NSNumber* hash = [NSNumber numberWithUnsignedInteger:[obj hash]];
if([seenObject objectForKey:hash])
{
if([obj isEqual:[seenObject objectForKey:hash]])
{
continue;
}
++collisions;
}
else
{
[seenObject setObject:obj forKey:hash];
}
//
// Test the same object produce always the same hash.
//
test([obj hash] == [obj hash]);
test(collisions < maxCollisions);
}
[seenObject removeAllObjects];
ICE_RELEASE(seenObject);
}
{
int collisions = 0;
NSMutableDictionary* seenObject = [[NSMutableDictionary alloc] init];
for(int i = 0; collisions < maxCollisions && i < maxIterations; ++i)
{
TestHashPointF* obj = [TestHashPointF pointF:(arc4random() % 1000)/3
y:(arc4random() % 1000)/5
z:(arc4random() % 1000)/7];
NSNumber* hash = [NSNumber numberWithUnsignedInteger:[obj hash]];
if([seenObject objectForKey:hash])
{
if([obj isEqual:[seenObject objectForKey:hash]])
{
continue;
}
++collisions;
}
else
{
[seenObject setObject:obj forKey:hash];
}
//
// Test the same object produce always the same hash.
//
test([obj hash] == [obj hash]);
test(collisions < maxCollisions);
}
[seenObject removeAllObjects];
ICE_RELEASE(seenObject);
}
{
int collisions = 0;
NSMutableDictionary* seenObject = [[NSMutableDictionary alloc] init];
for(int i = 0; collisions < maxCollisions && i < maxIterations; ++i)
{
TestHashPointD* obj = [TestHashPointD pointD:(arc4random() % 1000)/3
y:(arc4random() % 1000)/5
z:(arc4random() % 1000)/7];
NSNumber* hash = [NSNumber numberWithUnsignedInteger:[obj hash]];
if([seenObject objectForKey:hash])
{
if([obj isEqual:[seenObject objectForKey:hash]])
{
continue;
}
++collisions;
}
else
{
[seenObject setObject:obj forKey:hash];
}
//
// Test the same object produce always the same hash.
//
test([obj hash] == [obj hash]);
test(collisions < maxCollisions);
}
[seenObject removeAllObjects];
ICE_RELEASE(seenObject);
}
tprintf("ok\n");
}
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