summaryrefslogtreecommitdiff
path: root/js/demo/Glacier2/chat/browser/Client.js
blob: 3ea899f14a1d5e81bae8c7c3a2be711717e98003 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
// **********************************************************************
//
// Copyright (c) 2003-2014 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************

(function(){

var RouterPrx = Glacier2.RouterPrx;
var ChatSessionPrx = Demo.ChatSessionPrx;
var ChatCallbackPrx = Demo.ChatCallbackPrx;

//
// Servant that implements the ChatCallback interface.
// The message operation just writes the received data
// to the output textarea.
//
var ChatCallbackI = Ice.Class(Demo.ChatCallback, {
    message: function(data)
    {
        $("#output").val($("#output").val() + data + "\n");
        $("#output").scrollTop($("#output").get(0).scrollHeight);
    }
});

//
// Chat client state
//
var State = {
    Disconnected: 0,
    Connecting: 1,
    Connected:2
};

var state = State.Disconnected;
var hasError = false;

var signin = function()
{
    var communicator;
    var router;
    Ice.Promise.try(
        function()
        {
            state = State.Connecting;
            //
            // Dismiss any previous error message.
            //
            if(hasError)
            {
                dismissError();
            }
            //
            // Transition to loading screen
            //
            return transition("#signin-form", "#loading");
        }
    ).then(
        function()
        {
            //
            // Start animating the loading progress bar.
            //
            startProgress();

            var hostname = document.location.hostname || "127.0.0.1";
            //
            // If the demo is accessed vi https, use a secure (WSS) endpoint, otherwise
            // use a non-secure (WS) endpoint.
            //
            // The web server will act as a reverse proxy for WebSocket connections. This
            // facilitates the setup of WSS with self-signed certificates because Firefox
            // and Internet Explorer certificate exceptions are only valid for the same
            // port and host.
            //
            var secure = document.location.protocol.indexOf("https") != -1;
            var router = secure ? "DemoGlacier2/router:wss -p 9090 -h " + hostname + " -r /chatwss" :
                                  "DemoGlacier2/router:ws -p 8080 -h " + hostname + " -r /chatws";

            //
            // Initialize the communicator with the Ice.Default.Router property
            // set to the chat demo Glacier2 router.
            //
            var id = new Ice.InitializationData();
            id.properties = Ice.createProperties();
            id.properties.setProperty("Ice.Default.Router", router);
            communicator = Ice.initialize(id);

            //
            // Get a proxy to the Glacier2 router using checkedCast to ensure
            // the Glacier2 server is available.
            //
            return RouterPrx.checkedCast(communicator.getDefaultRouter());
        }
    ).then(
        function(r)
        {
            router = r;

            //
            // Create a session with the Glacier2 router.
            //
            return router.createSession($("#username").val(), $("#password").val());
        }
    ).then(
        function(session)
        {
            run(communicator, router, ChatSessionPrx.uncheckedCast(session));
        }
    ).exception(
        function(ex)
        {
            //
            // Handle any exceptions that occurred during session creation.
            //
            if(ex instanceof Glacier2.PermissionDeniedException)
            {
                error("permission denied:\n" + ex.reason);
            }
            else if(ex instanceof Glacier2.CannotCreateSessionException)
            {
                error("cannot create session:\n" + ex.reason);
            }
            else if(ex instanceof Ice.ConnectFailedException)
            {
                error("connection to server failed");
            }
            else
            {
                error(ex.toString());
            }

            if(communicator)
            {
                communicator.destroy();
            }
        });
};

var run = function(communicator, router, session)
{
    //
    // The chat promise is used to wait for the completion of chatting
    // state. The completion could happen because the user signed out,
    // or because an exception was raised.
    //
    var chat = new Ice.Promise();

    //
    // Get the session timeout and the router client category, and
    // create the client object adapter.
    //
    // Use Ice.Promise.all to wait for the completion of all the
    // calls.
    //
    Ice.Promise.all(
        router.getSessionTimeout(),
        router.getCategoryForClient(),
        communicator.createObjectAdapterWithRouter("", router)
    ).then(
        function(timeoutArgs, categoryArgs, adapterArgs)
        {
            var timeout = timeoutArgs[0];
            var category = categoryArgs[0];
            var adapter = adapterArgs[0];

            //
            // Call refreshSession in a loop to keep the
            // session alive.
            //
            var refreshSession = function()
            {
                router.refreshSession().exception(
                    function(ex)
                    {
                        chat.fail(ex);
                    }
                ).delay(timeout.toNumber() * 500).then(
                    function()
                    {
                        if(!chat.completed())
                        {
                            refreshSession();
                        }
                    });
            };
            refreshSession();

            //
            // Create the ChatCallback servant and add it to the
            // ObjectAdapter.
            //
            var callback = ChatCallbackPrx.uncheckedCast(adapter.add(new ChatCallbackI(),
                                                                     new Ice.Identity("callback", category)));

            //
            // Set the chat session callback.
            //
            return session.setCallback(callback);
        }
    ).then(
        function()
        {
            //
            // Stop animating the loading progress bar and
            // transition to the chat screen.
            //
            stopProgress(true);
            return transition("#loading", "#chat-form");
        }
    ).then(
        function()
        {
            $("#loading .meter").css("width", "0%");
            state = State.Connected;
            $("#input").focus();

            //
            // Process input events in the input textbox until the chat
            // promise is completed.
            //
            $("#input").keypress(
                function(e)
                {
                    if(!chat.completed())
                    {
                        //
                        // When the enter key is pressed, we send a new
                        // message using the session say operation and
                        // reset the textbox contents.
                        //
                        if(e.which === 13)
                        {
                            var msg = $(this).val();
                            $(this).val("");
                            session.say(msg).exception(
                                function(ex)
                                {
                                    chat.fail(ex);
                                });
                            return false;
                        }
                    }
                });

            //
            // Exit the chat loop by accepting the chat
            // promise.
            //
            $("#signout").click(
                function()
                {
                    chat.succeed();
                    return false;
                }
            );

            return chat;
        }
    ).finally(
        function()
        {
            //
            // Reset the input text box and chat output
            // textarea.
            //
            $("#input").val("");
            $("#input").off("keypress");
            $("#signout").off("click");
            $("#output").val("");

            //
            // Destroy the session.
            //
            return router.destroySession();
        }
    ).then(
        function()
        {
            //
            // Destroy the communicator and go back to the
            // disconnected state.
            //
            communicator.destroy().finally(
                function()
                {
                    transition("#chat-form", "#signin-form").finally(
                        function()
                        {
                            $("#username").focus();
                            state = State.Disconnected;
                        });
                });
        }
    ).exception(
        function(ex)
        {
            //
            // Handle any exceptions that occurred while running.
            //
            error(ex);
            communicator.destroy();
        });
};

//
// Switch to Disconnected state and display the error
// message.
//
var error = function(message)
{
    stopProgress(false);
    hasError = true;
    var current = state === State.Connecting ? "#loading" : "#chat-form";
    $("#signin-alert span").text(message);

    //
    // Transition the screen
    //
    transition(current, "#signin-alert").then(
        function()
        {
            $("#loading .meter").css("width", "0%");
            $("#signin-form").css("display", "block").animo({ animation: "flipInX", keep: true });
            state = State.Disconnected;
        }
    );
};

//
// Do a transition from "from" screen to "to" screen, return
// a promise that allows us to wait for the transition
// to complete. If to screen is undefined just animate out the
// from screen.
//
var transition = function(from, to)
{
    var p = new Ice.Promise();

    $(from).animo({ animation: "flipOutX", keep: true },
        function()
        {
            $(from).css("display", "none");
            if(to)
            {
                $(to).css("display", "block").animo({ animation: "flipInX", keep: true },
                                                    function()
                                                    {
                                                        p.succeed();
                                                    });
            }
            else
            {
                p.succeed();
            }
        });
    return p;
};

//
// Event handler for Sign in button
//
$("#signin").click(function()
                   {
                       signin();
                       return false;
                   });

//
// Dismiss error message.
//
function dismissError()
{
    transition("#signin-alert");
    hasError = false;
    return false;
}

//
// Animate the loading progress bar.
//
var w = 0;
var progress;

var startProgress = function()
{
    if(!progress)
    {
        progress = setInterval(
            function()
            {
                w = w === 100 ? 0 : w + 5;
                $("#loading .meter").css("width", w.toString() + "%");
            },
            20);
    }
};

var stopProgress = function(completed)
{
    if(progress)
    {
        clearInterval(progress);
        progress = null;
        if(completed)
        {
            $("#loading .meter").css("width", "100%");
        }
    }
};

$("#username").focus();

}());