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// **********************************************************************
//
// Copyright (c) 2001
// Mutable Realms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
public class HelloI extends Hello
{
public
HelloI(Ice.Communicator communicator)
{
_communicator = communicator;
}
public void
hello(Ice.Current current)
{
System.out.println("Hello World!");
}
public void
shutdown(Ice.Current current)
{
System.out.println("Shutting down...");
_communicator.shutdown();
}
private Ice.Communicator _communicator;
}
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