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// **********************************************************************
//
// Copyright (c) 2003-2016 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
using System.Collections.Generic;
using Test;
public class TestFacetI : TestFacetDisp_, Ice.PropertiesAdminUpdateCallback
{
public TestFacetI()
{
_called = false;
}
override public Dictionary<string, string> getChanges(Ice.Current current)
{
//
// The client calls PropertiesAdmin::setProperties() and then invokes
// this operation. Since setProperties() is implemented using AMD, the
// client might receive its reply and then call getChanges() before our
// updated() method is called. We block here to ensure that updated()
// gets called before we return the most recent set of changes.
//
lock(this)
{
while(!_called)
{
System.Threading.Monitor.Wait(this);
}
}
_called = false;
return _changes;
}
public void updated(Dictionary<string, string> changes)
{
lock(this)
{
_changes = changes;
_called = true;
System.Threading.Monitor.Pulse(this);
}
}
private Dictionary<string, string> _changes;
private bool _called;
}
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