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//
// Copyright (c) ZeroC, Inc. All rights reserved.
//
using System.Threading;
namespace Ice
{
namespace threadPoolPriority
{
public class PriorityI : Test.PriorityDisp_
{
public override void shutdown(Ice.Current current)
{
current.adapter.getCommunicator().shutdown();
}
public override string getPriority(Ice.Current current)
{
return Thread.CurrentThread.Priority.ToString();
}
}
}
}
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