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// **********************************************************************
//
// Copyright (c) 2003-2015 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
using System.Threading;
using System;
public class PriorityI : Test.PriorityDisp_
{
public override void shutdown(Ice.Current current)
{
current.adapter.getCommunicator().shutdown();
}
public override string getPriority(Ice.Current current)
{
return Thread.CurrentThread.Priority.ToString();
}
}
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