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// **********************************************************************
//
// Copyright (c) 2003-2017 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
using System;
using System.Collections.Generic;
public class Custom<T> : IEnumerable<T>
{
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
{
return _list.GetEnumerator();
}
public IEnumerator<T> GetEnumerator()
{
return _list.GetEnumerator();
}
public int Count
{
get
{
return _list.Count;
}
}
public T this[int index]
{
get
{
return _list[index];
}
set
{
_list[index] = value;
}
}
public void Add(T elmt)
{
_list.Add(elmt);
}
public override bool Equals(object o)
{
try
{
Custom<T> tmp = (Custom<T>)o;
IEnumerator<T> e = tmp.GetEnumerator();
foreach(T elmt in _list)
{
if(!e.MoveNext())
{
return false;
}
if(elmt == null)
{
if(e.Current != null)
{
return false;
}
}
else
{
if(!elmt.Equals(e.Current))
{
return false;
}
}
}
return true;
}
catch(Exception)
{
return false;
}
}
public override int GetHashCode()
{
return base.GetHashCode();
}
private List<T> _list = new List<T>();
}
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