summaryrefslogtreecommitdiff
path: root/csharp/test/Ice/retry/Instrumentation.cs
blob: 8931d7edb361f7836414b0a215047d4dcfce5a1a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
// **********************************************************************
//
// Copyright (c) 2003-2017 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************

using System;
using System.Collections.Generic;

public class Instrumentation
{
    static Object mutex = new Object();

    class InvocationObserverI : Ice.Instrumentation.InvocationObserver
    {
        public void 
        attach()
        {
        }
        
        public void 
        detach()
        {
            lock(mutex)
            {
                ++nInvocation;
            }
        }

        public void 
        failed(string msg)
        {
            lock(mutex)
            {
                ++nFailure;
            }
        }

        public void 
        retried()
        {
            lock(mutex)
            {
                ++nRetry;
            }
        }

        public void 
        userException()
        {
        }
        
        public Ice.Instrumentation.RemoteObserver
        getRemoteObserver(Ice.ConnectionInfo ci, Ice.Endpoint ei, int i, int j)
        {
            return null;
        }

        public Ice.Instrumentation.CollocatedObserver 
        getCollocatedObserver(Ice.ObjectAdapter adapter, int i , int j)
        {
            return null;
        }

    };
    static private Ice.Instrumentation.InvocationObserver invocationObserver = new InvocationObserverI();

    class CommunicatorObserverI : Ice.Instrumentation.CommunicatorObserver
    {
        public Ice.Instrumentation.Observer 
        getConnectionEstablishmentObserver(Ice.Endpoint e, string s)
        {
            return null;
        }

        public Ice.Instrumentation.Observer 
        getEndpointLookupObserver(Ice.Endpoint e)
        {
            return null;
        }

        public Ice.Instrumentation.ConnectionObserver 
        getConnectionObserver(Ice.ConnectionInfo ci, 
                              Ice.Endpoint ei, 
                              Ice.Instrumentation.ConnectionState s,
                              Ice.Instrumentation.ConnectionObserver o)
        {
            return null;
        }
        
        public Ice.Instrumentation.ThreadObserver 
        getThreadObserver(string p, 
                          string n, 
                          Ice.Instrumentation.ThreadState s, 
                          Ice.Instrumentation.ThreadObserver o)
        {
            return null;
        }

        public Ice.Instrumentation.InvocationObserver 
        getInvocationObserver(Ice.ObjectPrx p, string o, Dictionary<string, string> c)
        {
            return invocationObserver;
        }
        
        public Ice.Instrumentation.DispatchObserver 
        getDispatchObserver(Ice.Current c, int i)
        {
            return null;
        }
        
        public void 
        setObserverUpdater(Ice.Instrumentation.ObserverUpdater u)
        {
        }
    };
    
    static private Ice.Instrumentation.CommunicatorObserver communicatorObserver = new CommunicatorObserverI();

    static public Ice.Instrumentation.CommunicatorObserver
    getObserver()
    {
        return communicatorObserver;
    }
    
    static private void
    testEqual(ref int value, int expected)
    {
        if(expected < 0)
        {
            value = 0;
            return;
        }

        int retry = 0;
        while(++retry < 100)
        {
            lock(mutex)
            {
                if(value == expected)
                {
                    break;
                }
            }
            System.Threading.Thread.Sleep(10);
        }
        if(value != expected)
        {
            System.Console.Error.WriteLine("value = " + value + ", expected = " + expected);
            System.Diagnostics.Debug.Assert(false);
            throw new System.Exception();
        }
        value = 0;
    }
    
    static public void
    testRetryCount(int expected)
    {
        testEqual(ref nRetry, expected);
    }

    static public void
    testFailureCount(int expected)
    {
        testEqual(ref nFailure, expected);
    }

    static public void
    testInvocationCount(int expected)
    {
        testEqual(ref nInvocation, expected);
    }

    static private int nRetry = 0; 
    static private int nFailure = 0;
    static private int nInvocation = 0;
};