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// **********************************************************************
//
// Copyright (c) 2003-2016 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************

using Test;

public sealed class HoldI : HoldDisp_
{
    private static void test(bool b)
    {
        if(!b)
        {
            throw new System.Exception();
        }
    }

    public HoldI(Timer timer, Ice.ObjectAdapter adapter)
    {
        _timer = timer;
        _adapter = adapter;
    }

    public override void
    putOnHold(int milliSeconds, Ice.Current current)
    {
        if(milliSeconds < 0)
        {
            _adapter.hold();
        }
        else if(milliSeconds == 0)
        {
            _adapter.hold();
            _adapter.activate();
        }
        else
        {
            _timer.schedule(() =>
            {
                try
                {
                    putOnHold(0, null);
                }
                catch(Ice.ObjectAdapterDeactivatedException)
                {
                }
            }, milliSeconds);
        }
    }

    public override void
    waitForHold(Ice.Current current)
    {
        _timer.schedule(() =>
        {
            try
            {
                current.adapter.waitForHold();
                current.adapter.activate();
            }
            catch(Ice.ObjectAdapterDeactivatedException)
            {
                //
                // This shouldn't occur. The test ensures all the waitForHold timers are
                // finished before shutting down the communicator.
                //
                test(false);
            }
        }, 0);
    }

    public override int
    set(int value, int delay, Ice.Current current)
    {
        System.Threading.Thread.Sleep(delay);

        lock(this)
        {
            int tmp = _last;
            _last = value;
            return tmp;
        }
    }

    public override void
    setOneway(int value, int expected, Ice.Current current)
    {
        lock(this)
        {
            test(_last == expected);
            _last = value;
        }
    }

    public override void
    shutdown(Ice.Current current)
    {
        _adapter.hold();
        _adapter.getCommunicator().shutdown();
    }

    private Ice.ObjectAdapter _adapter;
    private int _last = 0;
    private Timer _timer;
}