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// **********************************************************************
//
// Copyright (c) 2003-2016 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
using Test;
using System.Threading;
public class TestI : TestIntfDisp_
{
private static void test(bool b)
{
if(!b)
{
throw new System.Exception();
}
}
public TestI()
{
}
override public void
op(Ice.Current current)
{
test(Dispatcher.isDispatcherThread());
}
override public void
opWithPayload(byte[] seq, Ice.Current current)
{
test(Dispatcher.isDispatcherThread());
}
public override void sleep(int to, Ice.Current current)
{
Thread.Sleep(to);
}
override public void
shutdown(Ice.Current current)
{
test(Dispatcher.isDispatcherThread());
current.adapter.getCommunicator().shutdown();
}
}
public class TestControllerI : TestIntfControllerDisp_
{
private static void test(bool b)
{
if(!b)
{
throw new System.Exception();
}
}
override public void
holdAdapter(Ice.Current current)
{
test(Dispatcher.isDispatcherThread());
_adapter.hold();
}
override public void
resumeAdapter(Ice.Current current)
{
test(Dispatcher.isDispatcherThread());
_adapter.activate();
}
public
TestControllerI(Ice.ObjectAdapter adapter)
{
_adapter = adapter;
}
private Ice.ObjectAdapter _adapter;
};
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