summaryrefslogtreecommitdiff
path: root/csharp/test/Ice/ami/TestI.cs
blob: d620da5c9d5bca9c3f51c50abbf1acb6443f06df (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
//
// Copyright (c) ZeroC, Inc. All rights reserved.
//

using System;
using System.Diagnostics;
using System.Threading;
using System.Threading.Tasks;

namespace Ice
{
    namespace ami
    {
        public class TestI : Test.TestIntfDisp_
        {
            protected static void test(bool b)
            {
                if(!b)
                {
                    Debug.Assert(false);
                    throw new System.Exception();
                }
            }

            public TestI()
            {
            }

            override public void
            op(Ice.Current current)
            {
            }

            override public int
            opWithResult(Ice.Current current)
            {
                return 15;
            }

            override public void
            opWithUE(Ice.Current current)
            {
                throw new Test.TestIntfException();
            }

            override public void
            opWithPayload(byte[] seq, Ice.Current current)
            {
            }

            override public void
            opBatch(Ice.Current current)
            {
                lock(this)
                {
                    ++_batchCount;
                    Monitor.Pulse(this);
                }
            }

            override public int
            opBatchCount(Ice.Current current)
            {
                lock(this)
                {
                    return _batchCount;
                }
            }

            override public bool
            waitForBatch(int count, Ice.Current current)
            {
                lock(this)
                {
                    while(_batchCount < count)
                    {
                        test(Monitor.Wait(this, 10000));
                    }
                    bool result = count == _batchCount;
                    _batchCount = 0;
                    return result;
                }
            }

            override public void
            close(Test.CloseMode mode, Ice.Current current)
            {
                current.con.close((Ice.ConnectionClose)((int)mode));
            }

            override public void
            sleep(int ms, Ice.Current current)
            {
                Thread.Sleep(ms);
            }

            override public void
            shutdown(Ice.Current current)
            {
                lock(this)
                {
                    _shutdown = true;
                    if(_pending != null)
                    {
                        _pending.SetResult(null);
                        _pending = null;
                    }
                    current.adapter.getCommunicator().shutdown();
                }
            }

            override public bool
            supportsAMD(Ice.Current current)
            {
                return true;
            }

            override public bool
            supportsFunctionalTests(Ice.Current current)
            {
                return false;
            }

            override public async Task
            opAsyncDispatchAsync(Ice.Current current)
            {
                await Task.Delay(10);
            }

            override public async Task<int>
            opWithResultAsyncDispatchAsync(Ice.Current current)
            {
                await Task.Delay(10);
                test(Thread.CurrentThread.Name.Contains("Ice.ThreadPool.Server"));
                var r = await self(current).opWithResultAsync();
                test(Thread.CurrentThread.Name.Contains("Ice.ThreadPool.Server"));
                return r;
            }

            override public async Task
            opWithUEAsyncDispatchAsync(Ice.Current current)
            {
                test(Thread.CurrentThread.Name.Contains("Ice.ThreadPool.Server"));
                await Task.Delay(10);
                test(Thread.CurrentThread.Name.Contains("Ice.ThreadPool.Server"));
                await self(current).opWithUEAsync();
            }

            override public void
            pingBiDir(Test.PingReplyPrx reply, Ice.Current current)
            {
                reply = Test.PingReplyPrxHelper.uncheckedCast(reply.ice_fixed(current.con));
                Thread dispatchThread = Thread.CurrentThread;
                reply.replyAsync().ContinueWith(
                   (t) =>
                    {
                        Thread callbackThread = Thread.CurrentThread;
                        test(dispatchThread != callbackThread);
                        test(callbackThread.Name.Contains("Ice.ThreadPool.Server"));
                    },
                    reply.ice_scheduler()).Wait();
            }

            Test.TestIntfPrx
            self(Ice.Current current)
            {
                return Test.TestIntfPrxHelper.uncheckedCast(current.adapter.createProxy(current.id));
            }

            override public Task
            startDispatchAsync(Ice.Current current)
            {
                lock(this)
                {
                    if(_shutdown)
                    {
                        // Ignore, this can occur with the forcefull connection close test, shutdown can be dispatch
                        // before start dispatch.
                        var v = new TaskCompletionSource<object>();
                        v.SetResult(null);
                        return v.Task;
                    }
                    else if(_pending != null)
                    {
                        _pending.SetResult(null);
                    }
                    _pending = new TaskCompletionSource<object>();
                    return _pending.Task;
                }
            }

            override public void
            finishDispatch(Ice.Current current)
            {
                lock(this)
                {
                    if(_shutdown)
                    {
                        return;
                    }
                    else if(_pending != null) // Pending might not be set yet if startDispatch is dispatch out-of-order
                    {
                        _pending.SetResult(null);
                        _pending = null;
                    }
                }
            }

            private int _batchCount;
            private bool _shutdown;
            private TaskCompletionSource<object> _pending = null;
        }

        public class TestII : Test.Outer.Inner.TestIntfDisp_
        {
            override public int
            op(int i, out int j, Ice.Current current)
            {
                j = i;
                return i;
            }
        }

        public class TestControllerI : Test.TestIntfControllerDisp_
        {
            override public void
            holdAdapter(Ice.Current current)
            {
                _adapter.hold();
            }

            override public void
            resumeAdapter(Ice.Current current)
            {
                _adapter.activate();
            }

            public
            TestControllerI(Ice.ObjectAdapter adapter)
            {
                _adapter = adapter;
            }

            private Ice.ObjectAdapter _adapter;
        }
    }
}