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// **********************************************************************
//
// Copyright (c) 2003-2017 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
namespace IceInternal
{
using System.Net.Sockets;
public interface Transceiver
{
Socket fd();
int initialize(Buffer readBuffer, Buffer writeBuffer, ref bool hasMoreData);
int closing(bool initiator, Ice.LocalException ex);
void close();
void destroy();
EndpointI bind();
int write(Buffer buf);
int read(Buffer buf, ref bool hasMoreData);
//
// Read data asynchronously.
//
// The I/O request may complete synchronously, in which case finishRead
// will be invoked in the same thread as startRead. The caller must check
// the buffer after finishRead completes to determine whether all of the
// requested data has been read.
//
// The read request is canceled upon the termination of the thread that
// calls startRead, or when the socket is closed. In this case finishRead
// raises ReadAbortedException.
//
bool startRead(Buffer buf, AsyncCallback callback, object state);
void finishRead(Buffer buf);
//
// Write data asynchronously.
//
// The I/O request may complete synchronously, in which case finishWrite
// will be invoked in the same thread as startWrite. The request
// will be canceled upon the termination of the thread that calls startWrite.
//
bool startWrite(Buffer buf, AsyncCallback callback, object state, out bool completed);
void finishWrite(Buffer buf);
string protocol();
string toDetailedString();
Ice.ConnectionInfo getInfo();
void checkSendSize(Buffer buf);
void setBufferSize(int rcvSize, int sndSize);
}
}
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