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|
// **********************************************************************
//
// Copyright (c) 2003-present ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
namespace IceInternal
{
using System;
using System.Collections.Generic;
using System.Net;
using System.Net.NetworkInformation;
using System.Net.Sockets;
using System.Globalization;
using System.Runtime.InteropServices;
public sealed class Network
{
// ProtocolSupport
public const int EnableIPv4 = 0;
public const int EnableIPv6 = 1;
public const int EnableBoth = 2;
public static SocketError socketErrorCode(SocketException ex)
{
return ex.SocketErrorCode;
}
public static bool interrupted(SocketException ex)
{
return socketErrorCode(ex) == SocketError.Interrupted;
}
public static bool acceptInterrupted(SocketException ex)
{
if(interrupted(ex))
{
return true;
}
SocketError error = socketErrorCode(ex);
return error == SocketError.ConnectionAborted ||
error == SocketError.ConnectionReset ||
error == SocketError.TimedOut;
}
public static bool noBuffers(SocketException ex)
{
SocketError error = socketErrorCode(ex);
return error == SocketError.NoBufferSpaceAvailable ||
error == SocketError.Fault;
}
public static bool wouldBlock(SocketException ex)
{
return socketErrorCode(ex) == SocketError.WouldBlock;
}
public static bool connectFailed(SocketException ex)
{
SocketError error = socketErrorCode(ex);
return error == SocketError.ConnectionRefused ||
error == SocketError.TimedOut ||
error == SocketError.NetworkUnreachable ||
error == SocketError.HostUnreachable ||
error == SocketError.ConnectionReset ||
error == SocketError.Shutdown ||
error == SocketError.ConnectionAborted ||
error == SocketError.NetworkDown;
}
public static bool connectInProgress(SocketException ex)
{
SocketError error = socketErrorCode(ex);
return error == SocketError.WouldBlock ||
error == SocketError.InProgress;
}
public static bool connectionLost(SocketException ex)
{
SocketError error = socketErrorCode(ex);
return error == SocketError.ConnectionReset ||
error == SocketError.Shutdown ||
error == SocketError.ConnectionAborted ||
error == SocketError.NetworkDown ||
error == SocketError.NetworkReset;
}
public static bool connectionLost(System.IO.IOException ex)
{
//
// In some cases the IOException has an inner exception that we can pass directly
// to the other overloading of connectionLost().
//
if(ex.InnerException != null && ex.InnerException is SocketException)
{
return connectionLost(ex.InnerException as SocketException);
}
//
// In other cases the IOException has no inner exception. We could examine the
// exception's message, but that is fragile due to localization issues. We
// resort to extracting the value of the protected HResult member via reflection.
//
int hr = (int)ex.GetType().GetProperty("HResult",
System.Reflection.BindingFlags.Instance |
System.Reflection.BindingFlags.NonPublic |
System.Reflection.BindingFlags.Public).GetValue(ex, null);
//
// This value corresponds to the following errors:
//
// "Authentication failed because the remote party has closed the transport stream"
//
if(hr == -2146232800)
{
return true;
}
return false;
}
public static bool connectionRefused(SocketException ex)
{
return socketErrorCode(ex) == SocketError.ConnectionRefused;
}
public static bool notConnected(SocketException ex)
{
// BUGFIX: SocketError.InvalidArgument because shutdown() under macOS returns EINVAL
// if the server side is gone.
// BUGFIX: shutdown() under Vista might return SocketError.ConnectionReset
SocketError error = socketErrorCode(ex);
return error == SocketError.NotConnected ||
error == SocketError.InvalidArgument ||
error == SocketError.ConnectionReset;
}
public static bool recvTruncated(SocketException ex)
{
return socketErrorCode(ex) == SocketError.MessageSize;
}
public static bool operationAborted(SocketException ex)
{
return socketErrorCode(ex) == SocketError.OperationAborted;
}
public static bool timeout(System.IO.IOException ex)
{
//
// TODO: Instead of testing for an English substring, we need to examine the inner
// exception (if there is one).
//
return ex.Message.IndexOf("period of time", StringComparison.Ordinal) >= 0;
}
public static bool noMoreFds(Exception ex)
{
try
{
return ex != null && socketErrorCode((SocketException)ex) == SocketError.TooManyOpenSockets;
}
catch(InvalidCastException)
{
return false;
}
}
public static bool isMulticast(IPEndPoint addr)
{
string ip = addr.Address.ToString().ToUpperInvariant();
if(addr.AddressFamily == AddressFamily.InterNetwork)
{
char[] splitChars = { '.' };
string[] arr = ip.Split(splitChars);
try
{
int i = int.Parse(arr[0], CultureInfo.InvariantCulture);
if(i >= 223 && i <= 239)
{
return true;
}
}
catch(FormatException)
{
return false;
}
}
else // AddressFamily.InterNetworkV6
{
if(ip.StartsWith("FF", StringComparison.Ordinal))
{
return true;
}
}
return false;
}
public static bool isIPv6Supported()
{
try
{
Socket socket = new Socket(AddressFamily.InterNetworkV6, SocketType.Stream, ProtocolType.Tcp);
closeSocketNoThrow(socket);
return true;
}
catch(SocketException)
{
return false;
}
}
public static Socket createSocket(bool udp, AddressFamily family)
{
Socket socket;
try
{
if(udp)
{
socket = new Socket(family, SocketType.Dgram, ProtocolType.Udp);
}
else
{
socket = new Socket(family, SocketType.Stream, ProtocolType.Tcp);
}
}
catch(SocketException ex)
{
throw new Ice.SocketException(ex);
}
catch(ArgumentException ex)
{
throw new Ice.SocketException(ex);
}
if(!udp)
{
try
{
setTcpNoDelay(socket);
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.KeepAlive, 1);
//
// FIX: the fast path loopback appears to cause issues with
// connection closure when it's enabled. Sometime, a peer
// doesn't receive the TCP/IP connection closure (RST) from
// the other peer and it ends up hanging. See bug #6093.
//
//setTcpLoopbackFastPath(socket);
}
catch(SocketException ex)
{
closeSocketNoThrow(socket);
throw new Ice.SocketException(ex);
}
}
return socket;
}
public static Socket createServerSocket(bool udp, AddressFamily family, int protocol)
{
Socket socket = createSocket(udp, family);
if(family == AddressFamily.InterNetworkV6 && protocol != EnableIPv4)
{
try
{
int flag = protocol == EnableIPv6 ? 1 : 0;
socket.SetSocketOption(SocketOptionLevel.IPv6, SocketOptionName.IPv6Only, flag);
}
catch(SocketException ex)
{
closeSocketNoThrow(socket);
throw new Ice.SocketException(ex);
}
}
return socket;
}
public static void closeSocketNoThrow(Socket socket)
{
if(socket == null)
{
return;
}
try
{
socket.Close();
}
catch(SocketException)
{
// Ignore
}
}
public static void closeSocket(Socket socket)
{
if(socket == null)
{
return;
}
try
{
socket.Close();
}
catch(SocketException ex)
{
throw new Ice.SocketException(ex);
}
}
public static void setTcpNoDelay(Socket socket)
{
try
{
socket.SetSocketOption(SocketOptionLevel.Tcp, SocketOptionName.NoDelay, 1);
}
catch(Exception ex)
{
closeSocketNoThrow(socket);
throw new Ice.SocketException(ex);
}
}
//
// FIX: the fast path loopback appears to cause issues with
// connection closure when it's enabled. Sometime, a peer
// doesn't receive the TCP/IP connection closure (RST) from
// the other peer and it ends up hanging. See bug #6093.
//
// public static void setTcpLoopbackFastPath(Socket socket)
// {
// const int SIO_LOOPBACK_FAST_PATH = (-1744830448);
// byte[] OptionInValue = BitConverter.GetBytes(1);
// try
// {
// socket.IOControl(SIO_LOOPBACK_FAST_PATH, OptionInValue, null);
// }
// catch(Exception)
// {
// // Expected on platforms that do not support TCP Loopback Fast Path
// }
// }
public static void setBlock(Socket socket, bool block)
{
try
{
socket.Blocking = block;
}
catch(SocketException ex)
{
closeSocketNoThrow(socket);
throw new Ice.SocketException(ex);
}
}
public static void setKeepAlive(Socket socket)
{
try
{
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.KeepAlive, 1);
}
catch(Exception ex)
{
closeSocketNoThrow(socket);
throw new Ice.SocketException(ex);
}
}
public static void setSendBufferSize(Socket socket, int sz)
{
try
{
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendBuffer, sz);
}
catch(SocketException ex)
{
closeSocketNoThrow(socket);
throw new Ice.SocketException(ex);
}
}
public static int getSendBufferSize(Socket socket)
{
int sz;
try
{
sz = (int)socket.GetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendBuffer);
}
catch(SocketException ex)
{
closeSocketNoThrow(socket);
throw new Ice.SocketException(ex);
}
return sz;
}
public static void setRecvBufferSize(Socket socket, int sz)
{
try
{
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReceiveBuffer, sz);
}
catch(SocketException ex)
{
closeSocketNoThrow(socket);
throw new Ice.SocketException(ex);
}
}
public static int getRecvBufferSize(Socket socket)
{
int sz = 0;
try
{
sz = (int)socket.GetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReceiveBuffer);
}
catch(SocketException ex)
{
closeSocketNoThrow(socket);
throw new Ice.SocketException(ex);
}
return sz;
}
public static void setReuseAddress(Socket socket, bool reuse)
{
try
{
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, reuse ? 1 : 0);
}
catch(SocketException ex)
{
closeSocketNoThrow(socket);
throw new Ice.SocketException(ex);
}
}
public static void setMcastInterface(Socket socket, string iface, AddressFamily family)
{
try
{
if(family == AddressFamily.InterNetwork)
{
socket.SetSocketOption(SocketOptionLevel.IP,
SocketOptionName.MulticastInterface,
getInterfaceAddress(iface, family).GetAddressBytes());
}
else
{
socket.SetSocketOption(SocketOptionLevel.IPv6, SocketOptionName.MulticastInterface,
getInterfaceIndex(iface, family));
}
}
catch(Exception ex)
{
closeSocketNoThrow(socket);
throw new Ice.SocketException(ex);
}
}
public static void setMcastGroup(Socket s, IPAddress group, string iface)
{
try
{
var indexes = new HashSet<int>();
foreach(string intf in getInterfacesForMulticast(iface, getProtocolSupport(group)))
{
if(group.AddressFamily == AddressFamily.InterNetwork)
{
MulticastOption option;
IPAddress addr = getInterfaceAddress(intf, group.AddressFamily);
if(addr == null)
{
option = new MulticastOption(group);
}
else
{
option = new MulticastOption(group, addr);
}
s.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, option);
}
else
{
int index = getInterfaceIndex(intf, group.AddressFamily);
if(!indexes.Contains(index))
{
indexes.Add(index);
IPv6MulticastOption option;
if(index == -1)
{
option = new IPv6MulticastOption(group);
}
else
{
option = new IPv6MulticastOption(group, index);
}
s.SetSocketOption(SocketOptionLevel.IPv6, SocketOptionName.AddMembership, option);
}
}
}
}
catch(Exception ex)
{
closeSocketNoThrow(s);
throw new Ice.SocketException(ex);
}
}
public static void setMcastTtl(Socket socket, int ttl, AddressFamily family)
{
try
{
if(family == AddressFamily.InterNetwork)
{
socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, ttl);
}
else
{
socket.SetSocketOption(SocketOptionLevel.IPv6, SocketOptionName.MulticastTimeToLive, ttl);
}
}
catch(SocketException ex)
{
closeSocketNoThrow(socket);
throw new Ice.SocketException(ex);
}
}
#if NETSTANDARD2_0
[DllImport("libc", SetLastError = true)]
private static extern int setsockopt(int socket, int level, int name, IntPtr value, uint len);
private const int SOL_SOCKET_MACOS= 0xffff;
private const int SO_REUSEADDR_MACOS = 0x0004;
private const int SOL_SOCKET_LINUX = 0x0001;
private const int SO_REUSEADDR_LINUX = 0x0002;
#endif
public static unsafe IPEndPoint doBind(Socket socket, EndPoint addr)
{
try
{
#if NETSTANDARD2_0
//
// TODO: Workaround .NET Core 2.0 bug where SO_REUSEADDR isn't set on sockets which are bound. This
// fix is included in the Bind() implementation of .NET Core 2.1. This workaround should be removed
// once we no longer support .NET Core 2.0.
//
int value = 1;
int err = 0;
var fd = socket.Handle.ToInt32();
if(AssemblyUtil.isLinux)
{
err = setsockopt(fd, SOL_SOCKET_LINUX, SO_REUSEADDR_LINUX, (IntPtr)(&value), sizeof(int));
}
else if(AssemblyUtil.isMacOS)
{
err = setsockopt(fd, SOL_SOCKET_MACOS, SO_REUSEADDR_MACOS, (IntPtr)(&value), sizeof(int));
}
if(err != 0)
{
throw new SocketException(err);
}
#endif
socket.Bind(addr);
return (IPEndPoint)socket.LocalEndPoint;
}
catch(SocketException ex)
{
closeSocketNoThrow(socket);
throw new Ice.SocketException(ex);
}
}
public static void doListen(Socket socket, int backlog)
{
repeatListen:
try
{
socket.Listen(backlog);
}
catch(SocketException ex)
{
if(interrupted(ex))
{
goto repeatListen;
}
closeSocketNoThrow(socket);
throw new Ice.SocketException(ex);
}
}
public static bool doConnect(Socket fd, EndPoint addr, EndPoint sourceAddr)
{
EndPoint bindAddr = sourceAddr;
if(bindAddr == null)
{
//
// Even though we are on the client side, the call to Bind()
// is necessary to work around a .NET bug: if a socket is
// connected non-blocking, the LocalEndPoint and RemoteEndPoint
// properties are null. The call to Bind() fixes this.
//
IPAddress any = fd.AddressFamily == AddressFamily.InterNetworkV6 ? IPAddress.IPv6Any : IPAddress.Any;
bindAddr = new IPEndPoint(any, 0);
}
doBind(fd, bindAddr);
repeatConnect:
try
{
IAsyncResult result = fd.BeginConnect(addr, null, null);
if(!result.CompletedSynchronously)
{
return false;
}
fd.EndConnect(result);
}
catch(SocketException ex)
{
if(interrupted(ex))
{
goto repeatConnect;
}
closeSocketNoThrow(fd);
if(connectionRefused(ex))
{
throw new Ice.ConnectionRefusedException(ex);
}
else
{
throw new Ice.ConnectFailedException(ex);
}
}
//
// On Windows, we need to set the socket's blocking status again
// after the asynchronous connect. Seems like a bug in .NET.
//
setBlock(fd, fd.Blocking);
if(!AssemblyUtil.isWindows)
{
//
// Prevent self connect (self connect happens on Linux when a client tries to connect to
// a server which was just deactivated if the client socket re-uses the same ephemeral
// port as the server).
//
if(addr.Equals(getLocalAddress(fd)))
{
throw new Ice.ConnectionRefusedException();
}
}
return true;
}
public static IAsyncResult doConnectAsync(Socket fd, EndPoint addr, EndPoint sourceAddr, AsyncCallback callback,
object state)
{
//
// NOTE: It's the caller's responsability to close the socket upon
// failure to connect. The socket isn't closed by this method.
//
EndPoint bindAddr = sourceAddr;
if(bindAddr == null)
{
//
// Even though we are on the client side, the call to Bind()
// is necessary to work around a .NET bug: if a socket is
// connected non-blocking, the LocalEndPoint and RemoteEndPoint
// properties are null. The call to Bind() fixes this.
//
IPAddress any = fd.AddressFamily == AddressFamily.InterNetworkV6 ? IPAddress.IPv6Any : IPAddress.Any;
bindAddr = new IPEndPoint(any, 0);
}
fd.Bind(bindAddr);
repeatConnect:
try
{
return fd.BeginConnect(addr,
delegate(IAsyncResult result)
{
if(!result.CompletedSynchronously)
{
callback(result.AsyncState);
}
}, state);
}
catch(SocketException ex)
{
if(interrupted(ex))
{
goto repeatConnect;
}
if(connectionRefused(ex))
{
throw new Ice.ConnectionRefusedException(ex);
}
else
{
throw new Ice.ConnectFailedException(ex);
}
}
}
public static void doFinishConnectAsync(Socket fd, IAsyncResult result)
{
//
// NOTE: It's the caller's responsability to close the socket upon
// failure to connect. The socket isn't closed by this method.
//
try
{
fd.EndConnect(result);
}
catch(SocketException ex)
{
if(connectionRefused(ex))
{
throw new Ice.ConnectionRefusedException(ex);
}
else
{
throw new Ice.ConnectFailedException(ex);
}
}
//
// On Windows, we need to set the socket's blocking status again
// after the asynchronous connect. Seems like a bug in .NET.
//
setBlock(fd, fd.Blocking);
if(!AssemblyUtil.isWindows)
{
//
// Prevent self connect (self connect happens on Linux when a client tries to connect to
// a server which was just deactivated if the client socket re-uses the same ephemeral
// port as the server).
//
EndPoint remoteAddr = getRemoteAddress(fd);
if(remoteAddr.Equals(getLocalAddress(fd)))
{
throw new Ice.ConnectionRefusedException();
}
}
}
public static int getProtocolSupport(IPAddress addr)
{
return addr.AddressFamily == AddressFamily.InterNetwork ? EnableIPv4 : EnableIPv6;
}
public static EndPoint getAddressForServer(string host, int port, int protocol, bool preferIPv6)
{
if(host.Length == 0)
{
if(protocol != EnableIPv4)
{
return new IPEndPoint(IPAddress.IPv6Any, port);
}
else
{
return new IPEndPoint(IPAddress.Any, port);
}
}
return getAddresses(host, port, protocol, Ice.EndpointSelectionType.Ordered, preferIPv6, true)[0];
}
public static List<EndPoint> getAddresses(string host, int port, int protocol,
Ice.EndpointSelectionType selType, bool preferIPv6, bool blocking)
{
List<EndPoint> addresses = new List<EndPoint>();
if(host.Length == 0)
{
foreach(IPAddress a in getLoopbackAddresses(protocol))
{
addresses.Add(new IPEndPoint(a, port));
}
if(protocol == EnableBoth)
{
if(preferIPv6)
{
IceUtilInternal.Collections.Sort(ref addresses, _preferIPv6Comparator);
}
else
{
IceUtilInternal.Collections.Sort(ref addresses, _preferIPv4Comparator);
}
}
return addresses;
}
int retry = 5;
repeatGetHostByName:
try
{
//
// No need for lookup if host is ip address.
//
try
{
IPAddress addr = IPAddress.Parse(host);
if((addr.AddressFamily == AddressFamily.InterNetwork && protocol != EnableIPv6) ||
(addr.AddressFamily == AddressFamily.InterNetworkV6 && protocol != EnableIPv4))
{
addresses.Add(new IPEndPoint(addr, port));
return addresses;
}
else
{
Ice.DNSException e = new Ice.DNSException();
e.host = host;
throw e;
}
}
catch(FormatException)
{
if(!blocking)
{
return addresses;
}
}
foreach(IPAddress a in Dns.GetHostAddresses(host))
{
if((a.AddressFamily == AddressFamily.InterNetwork && protocol != EnableIPv6) ||
(a.AddressFamily == AddressFamily.InterNetworkV6 && protocol != EnableIPv4))
{
addresses.Add(new IPEndPoint(a, port));
}
}
if(selType == Ice.EndpointSelectionType.Random)
{
IceUtilInternal.Collections.Shuffle(ref addresses);
}
if(protocol == EnableBoth)
{
if(preferIPv6)
{
IceUtilInternal.Collections.Sort(ref addresses, _preferIPv6Comparator);
}
else
{
IceUtilInternal.Collections.Sort(ref addresses, _preferIPv4Comparator);
}
}
}
catch(SocketException ex)
{
if(socketErrorCode(ex) == SocketError.TryAgain && --retry >= 0)
{
goto repeatGetHostByName;
}
Ice.DNSException e = new Ice.DNSException(ex);
e.host = host;
throw e;
}
catch(Exception ex)
{
Ice.DNSException e = new Ice.DNSException(ex);
e.host = host;
throw e;
}
//
// No InterNetwork/InterNetworkV6 available.
//
if(addresses.Count == 0)
{
Ice.DNSException e = new Ice.DNSException();
e.host = host;
throw e;
}
return addresses;
}
public static IPAddress[] getLocalAddresses(int protocol, bool includeLoopback, bool singleAddressPerInterface)
{
List<IPAddress> addresses;
int retry = 5;
repeatGetHostByName:
try
{
addresses = new List<IPAddress>();
NetworkInterface[] nics = NetworkInterface.GetAllNetworkInterfaces();
foreach(NetworkInterface ni in nics)
{
IPInterfaceProperties ipProps = ni.GetIPProperties();
UnicastIPAddressInformationCollection uniColl = ipProps.UnicastAddresses;
foreach(UnicastIPAddressInformation uni in uniColl)
{
if((uni.Address.AddressFamily == AddressFamily.InterNetwork && protocol != EnableIPv6) ||
(uni.Address.AddressFamily == AddressFamily.InterNetworkV6 && protocol != EnableIPv4))
{
if(!addresses.Contains(uni.Address) &&
(includeLoopback || !IPAddress.IsLoopback(uni.Address)))
{
addresses.Add(uni.Address);
if(singleAddressPerInterface)
{
break;
}
}
}
}
}
}
catch(SocketException ex)
{
if(socketErrorCode(ex) == SocketError.TryAgain && --retry >= 0)
{
goto repeatGetHostByName;
}
Ice.DNSException e = new Ice.DNSException(ex);
e.host = "0.0.0.0";
throw e;
}
catch(Exception ex)
{
Ice.DNSException e = new Ice.DNSException(ex);
e.host = "0.0.0.0";
throw e;
}
return addresses.ToArray();
}
public static bool
isLinklocal(IPAddress addr)
{
if (addr.IsIPv6LinkLocal)
{
return true;
}
else if (addr.AddressFamily == AddressFamily.InterNetwork)
{
byte[] bytes = addr.GetAddressBytes();
return bytes[0] == 169 && bytes[1] == 254;
}
return false;
}
public static void
setTcpBufSize(Socket socket, ProtocolInstance instance)
{
//
// By default, on Windows we use a 128KB buffer size. On Unix
// platforms, we use the system defaults.
//
int dfltBufSize = 0;
if(AssemblyUtil.isWindows)
{
dfltBufSize = 128 * 1024;
}
int rcvSize = instance.properties().getPropertyAsIntWithDefault("Ice.TCP.RcvSize", dfltBufSize);
int sndSize = instance.properties().getPropertyAsIntWithDefault("Ice.TCP.SndSize", dfltBufSize);
setTcpBufSize(socket, rcvSize, sndSize, instance);
}
public static void
setTcpBufSize(Socket socket, int rcvSize, int sndSize, ProtocolInstance instance)
{
if(rcvSize > 0)
{
//
// Try to set the buffer size. The kernel will silently adjust
// the size to an acceptable value. Then read the size back to
// get the size that was actually set.
//
setRecvBufferSize(socket, rcvSize);
int size = getRecvBufferSize(socket);
if(size < rcvSize)
{
// Warn if the size that was set is less than the requested size and
// we have not already warned.
BufSizeWarnInfo winfo = instance.getBufSizeWarn(Ice.TCPEndpointType.value);
if(!winfo.rcvWarn || rcvSize != winfo.rcvSize)
{
instance.logger().warning("TCP receive buffer size: requested size of " + rcvSize +
" adjusted to " + size);
instance.setRcvBufSizeWarn(Ice.TCPEndpointType.value, rcvSize);
}
}
}
if(sndSize > 0)
{
//
// Try to set the buffer size. The kernel will silently adjust
// the size to an acceptable value. Then read the size back to
// get the size that was actually set.
//
setSendBufferSize(socket, sndSize);
int size = getSendBufferSize(socket);
if(size < sndSize) // Warn if the size that was set is less than the requested size.
{
// Warn if the size that was set is less than the requested size and
// we have not already warned.
BufSizeWarnInfo winfo = instance.getBufSizeWarn(Ice.TCPEndpointType.value);
if(!winfo.sndWarn || sndSize != winfo.sndSize)
{
instance.logger().warning("TCP send buffer size: requested size of " + sndSize +
" adjusted to " + size);
instance.setSndBufSizeWarn(Ice.TCPEndpointType.value, sndSize);
}
}
}
}
public static List<string> getHostsForEndpointExpand(string host, int protocol, bool includeLoopback)
{
List<string> hosts = new List<string>();
bool ipv4Wildcard = false;
if(isWildcard(host, out ipv4Wildcard))
{
foreach(IPAddress a in getLocalAddresses(ipv4Wildcard ? EnableIPv4 : protocol, includeLoopback, false))
{
if(!isLinklocal(a))
{
hosts.Add(a.ToString());
}
}
if(hosts.Count == 0)
{
// Return loopback if only loopback is available no other local addresses are available.
foreach(IPAddress a in getLoopbackAddresses(protocol))
{
hosts.Add(a.ToString());
}
}
}
return hosts;
}
public static List<string> getInterfacesForMulticast(string intf, int protocol)
{
List<string> interfaces = new List<string>();
bool ipv4Wildcard = false;
if(isWildcard(intf, out ipv4Wildcard))
{
foreach(IPAddress a in getLocalAddresses(ipv4Wildcard ? EnableIPv4 : protocol, true, true))
{
interfaces.Add(a.ToString());
}
}
if(interfaces.Count == 0)
{
interfaces.Add(intf);
}
return interfaces;
}
public static string fdToString(Socket socket, NetworkProxy proxy, EndPoint target)
{
try
{
if(socket == null)
{
return "<closed>";
}
EndPoint remote = getRemoteAddress(socket);
System.Text.StringBuilder s = new System.Text.StringBuilder();
s.Append("local address = " + localAddrToString(getLocalAddress(socket)));
if(proxy != null)
{
if(remote == null)
{
remote = proxy.getAddress();
}
s.Append("\n" + proxy.getName() + " proxy address = " + remoteAddrToString(remote));
s.Append("\nremote address = " + remoteAddrToString(target));
}
else
{
if(remote == null)
{
remote = target;
}
s.Append("\nremote address = " + remoteAddrToString(remote));
}
return s.ToString();
}
catch(ObjectDisposedException)
{
return "<closed>";
}
}
public static string fdToString(Socket socket)
{
try
{
if(socket == null)
{
return "<closed>";
}
System.Text.StringBuilder s = new System.Text.StringBuilder();
s.Append("local address = " + localAddrToString(getLocalAddress(socket)));
s.Append("\nremote address = " + remoteAddrToString(getRemoteAddress(socket)));
return s.ToString();
}
catch(ObjectDisposedException)
{
return "<closed>";
}
}
public static string fdLocalAddressToString(Socket socket)
{
return "local address = " + localAddrToString(getLocalAddress(socket));
}
public static string
addrToString(EndPoint addr)
{
return endpointAddressToString(addr) + ":" + endpointPort(addr);
}
public static string
localAddrToString(EndPoint endpoint)
{
if(endpoint == null)
{
return "<not bound>";
}
return endpointAddressToString(endpoint) + ":" + endpointPort(endpoint);
}
public static string
remoteAddrToString(EndPoint endpoint)
{
if(endpoint == null)
{
return "<not connected>";
}
return endpointAddressToString(endpoint) + ":" + endpointPort(endpoint);
}
public static EndPoint
getLocalAddress(Socket socket)
{
try
{
return socket.LocalEndPoint;
}
catch(SocketException ex)
{
throw new Ice.SocketException(ex);
}
}
public static EndPoint
getRemoteAddress(Socket socket)
{
try
{
return socket.RemoteEndPoint;
}
catch(SocketException)
{
}
return null;
}
private static IPAddress
getInterfaceAddress(string iface, AddressFamily family)
{
if(iface.Length == 0)
{
return null;
}
//
// The iface parameter must either be an IP address, an
// index or the name of an interface. If it's an index we
// just return it. If it's an IP addess we search for an
// interface which has this IP address. If it's a name we
// search an interface with this name.
//
try
{
return IPAddress.Parse(iface);
}
catch(FormatException)
{
}
NetworkInterface[] nics = NetworkInterface.GetAllNetworkInterfaces();
try
{
int index = int.Parse(iface, CultureInfo.InvariantCulture);
foreach(NetworkInterface ni in nics)
{
IPInterfaceProperties ipProps = ni.GetIPProperties();
int interfaceIndex = -1;
if(family == AddressFamily.InterNetwork)
{
IPv4InterfaceProperties ipv4Props = ipProps.GetIPv4Properties();
if(ipv4Props != null && ipv4Props.Index == index)
{
interfaceIndex = ipv4Props.Index;
}
}
else
{
IPv6InterfaceProperties ipv6Props = ipProps.GetIPv6Properties();
if(ipv6Props != null && ipv6Props.Index == index)
{
interfaceIndex = ipv6Props.Index;
}
}
if(interfaceIndex >= 0)
{
foreach(UnicastIPAddressInformation a in ipProps.UnicastAddresses)
{
if(a.Address.AddressFamily == family)
{
return a.Address;
}
}
}
}
}
catch(FormatException)
{
}
foreach(NetworkInterface ni in nics)
{
if(ni.Name == iface)
{
IPInterfaceProperties ipProps = ni.GetIPProperties();
foreach(UnicastIPAddressInformation a in ipProps.UnicastAddresses)
{
if(a.Address.AddressFamily == family)
{
return a.Address;
}
}
}
}
throw new ArgumentException("couldn't find interface `" + iface + "'");
}
private static int
getInterfaceIndex(string iface, AddressFamily family)
{
if(iface.Length == 0)
{
return -1;
}
//
// The iface parameter must either be an IP address, an
// index or the name of an interface. If it's an index we
// just return it. If it's an IP addess we search for an
// interface which has this IP address. If it's a name we
// search an interface with this name.
//
try
{
return int.Parse(iface, CultureInfo.InvariantCulture);
}
catch(FormatException)
{
}
NetworkInterface[] nics = NetworkInterface.GetAllNetworkInterfaces();
try
{
IPAddress addr = IPAddress.Parse(iface);
foreach(NetworkInterface ni in nics)
{
IPInterfaceProperties ipProps = ni.GetIPProperties();
foreach(UnicastIPAddressInformation uni in ipProps.UnicastAddresses)
{
if(uni.Address.Equals(addr))
{
if(addr.AddressFamily == AddressFamily.InterNetwork)
{
IPv4InterfaceProperties ipv4Props = ipProps.GetIPv4Properties();
if(ipv4Props != null)
{
return ipv4Props.Index;
}
}
else
{
IPv6InterfaceProperties ipv6Props = ipProps.GetIPv6Properties();
if(ipv6Props != null)
{
return ipv6Props.Index;
}
}
}
}
}
}
catch(FormatException)
{
}
foreach(NetworkInterface ni in nics)
{
if(ni.Name == iface)
{
IPInterfaceProperties ipProps = ni.GetIPProperties();
if(family == AddressFamily.InterNetwork)
{
IPv4InterfaceProperties ipv4Props = ipProps.GetIPv4Properties();
if(ipv4Props != null)
{
return ipv4Props.Index;
}
}
else
{
IPv6InterfaceProperties ipv6Props = ipProps.GetIPv6Properties();
if(ipv6Props != null)
{
return ipv6Props.Index;
}
}
}
}
throw new ArgumentException("couldn't find interface `" + iface + "'");
}
public static EndPoint
getNumericAddress(string sourceAddress)
{
EndPoint addr = null;
if(!string.IsNullOrEmpty(sourceAddress))
{
List<EndPoint> addrs = getAddresses(sourceAddress, 0, EnableBoth, Ice.EndpointSelectionType.Ordered,
false, false);
if(addrs.Count != 0)
{
return addrs[0];
}
}
return addr;
}
private static bool
isWildcard(string address, out bool ipv4Wildcard)
{
ipv4Wildcard = false;
if(address.Length == 0)
{
return true;
}
try
{
IPAddress addr = IPAddress.Parse(address);
if(addr.Equals(IPAddress.Any))
{
ipv4Wildcard = true;
return true;
}
return addr.Equals(IPAddress.IPv6Any);
}
catch(Exception)
{
}
return false;
}
public static List<IPAddress> getLoopbackAddresses(int protocol)
{
List<IPAddress> addresses = new List<IPAddress>();
if(protocol != EnableIPv4)
{
addresses.Add(IPAddress.IPv6Loopback);
}
if(protocol != EnableIPv6)
{
addresses.Add(IPAddress.Loopback);
}
return addresses;
}
public static bool
addressEquals(EndPoint addr1, EndPoint addr2)
{
if(addr1 == null)
{
if(addr2 == null)
{
return true;
}
else
{
return false;
}
}
else if(addr2 == null)
{
return false;
}
return addr1.Equals(addr2);
}
public static string
endpointAddressToString(EndPoint endpoint)
{
if(endpoint != null)
{
if(endpoint is IPEndPoint)
{
IPEndPoint ipEndpoint = (IPEndPoint) endpoint;
return ipEndpoint.Address.ToString();
}
}
return "";
}
public static int
endpointPort(EndPoint endpoint)
{
if(endpoint != null)
{
if(endpoint is IPEndPoint)
{
IPEndPoint ipEndpoint = (IPEndPoint) endpoint;
return ipEndpoint.Port;
}
}
return -1;
}
private class EndPointComparator : IComparer<EndPoint>
{
public EndPointComparator(bool ipv6)
{
_ipv6 = ipv6;
}
public int Compare(EndPoint lhs, EndPoint rhs)
{
if(lhs.AddressFamily == AddressFamily.InterNetwork &&
rhs.AddressFamily == AddressFamily.InterNetworkV6)
{
return _ipv6 ? 1 : -1;
}
else if(lhs.AddressFamily == AddressFamily.InterNetworkV6 &&
rhs.AddressFamily == AddressFamily.InterNetwork)
{
return _ipv6 ? -1 : 1;
}
else
{
return 0;
}
}
private bool _ipv6;
}
private readonly static EndPointComparator _preferIPv4Comparator = new EndPointComparator(false);
private readonly static EndPointComparator _preferIPv6Comparator = new EndPointComparator(true);
}
}
|