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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
 <!-- If UseBinDist was not set to yes, set IceHome to
      point to this source distribution. -->

  <PropertyGroup Condition="'$(UseBinDist)' != 'yes'">
    <IceHome>$(MSBuildThisFileDirectory)..\..</IceHome>
  </PropertyGroup>

  <PropertyGroup>
    <PlatformTarget>AnyCPU</PlatformTarget>
    <Prefer32Bit>false</Prefer32Bit>
    <WarningLevel>4</WarningLevel>
    <AllowUnsafeBlocks>false</AllowUnsafeBlocks>
    <ErrorReport>prompt</ErrorReport>
  </PropertyGroup>

  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
  </PropertyGroup>

  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <DefineConstants>TRACE</DefineConstants>
  </PropertyGroup>

  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|Win32'">
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|Win32'">
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
  </PropertyGroup>
</Project>