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<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- Import Ice version settings from the top level config directory -->
<!-- Source distributions -->
<PropertyGroup Condition="'$(Configuration)' == 'Debug'">
<Ice_Configuration>Debug</Ice_Configuration>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'Release'">
<Ice_Configuration>Release</Ice_Configuration>
</PropertyGroup>
<PropertyGroup Condition="'$(Ice_Configuration)' == ''">
<Ice_Configuration>Debug</Ice_Configuration>
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)' == 'Win32'">
<Ice_Platform>Win32</Ice_Platform>
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)' == 'x64'">
<Ice_Platform>x64</Ice_Platform>
</PropertyGroup>
<PropertyGroup Condition="'$(Ice_Platform)' == '' And Exists('$(IceHome)\cpp\bin\Win32\$(Ice_Configuration)\slice2cs.exe')">
<Ice_Platform>Win32</Ice_Platform>
</PropertyGroup>
<PropertyGroup Condition="'$(Ice_Platform)' == '' And Exists('$(IceHome)\cpp\bin\x64\$(Ice_Configuration)\slice2cs.exe')">
<Ice_Platform>x64</Ice_Platform>
</PropertyGroup>
<PropertyGroup>
<!-- IceToolsPath must point to the location of slice2cs Slice CSharp compiler -->
<IceToolsPath>$(IceHome)\cpp\bin\$(Ice_Platform)\$(Ice_Configuration)</IceToolsPath>
<IceAssembliesDir>$(IceHome)\csharp\Assemblies</IceAssembliesDir>
</PropertyGroup>
</Project>
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