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// **********************************************************************
//
// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
using System;
using System.Diagnostics;
using System.Reflection;
[assembly: CLSCompliant(true)]
[assembly: AssemblyTitle("IceTest")]
[assembly: AssemblyDescription("Ice test")]
[assembly: AssemblyCompany("ZeroC, Inc.")]
public class Server
{
private static void usage()
{
System.Console.Error.WriteLine("Usage: Server port");
}
private static int run(string[] args, Ice.Communicator communicator)
{
int port = 0;
for(int i = 0; i < args.Length; i++)
{
if(args[i][0] == '-')
{
System.Console.Error.WriteLine("Server: unknown option `" + args[i] + "'");
usage();
return 1;
}
if(port != 0)
{
System.Console.Error.WriteLine("Server: only one port can be specified");
usage();
return 1;
}
try
{
port = System.Int32.Parse(args[i]);
}
catch(System.FormatException)
{
System.Console.Error.WriteLine("Server: invalid port");
usage();
return 1;
}
}
if(port <= 0)
{
System.Console.Error.WriteLine("Server: no port specified");
usage();
return 1;
}
communicator.getProperties().setProperty("TestAdapter.Endpoints", "default -p " + port + ":udp");
Ice.ObjectAdapter adapter = communicator.createObjectAdapter("TestAdapter");
Ice.Object obj = new TestI(adapter);
adapter.add(obj, communicator.stringToIdentity("test"));
adapter.activate();
communicator.waitForShutdown();
return 0;
}
public static void Main(string[] args)
{
int status = 0;
Ice.Communicator communicator = null;
Debug.Listeners.Add(new ConsoleTraceListener());
try
{
//
// In this test, we need longer server idle time,
// otherwise our test servers may time out before they are
// used in the test.
//
Ice.InitializationData initData = new Ice.InitializationData();
initData.properties = Ice.Util.createProperties(ref args);
initData.properties.setProperty("Ice.ServerIdleTime", "120"); // Two minutes
communicator = Ice.Util.initialize(ref args, initData);
status = run(args, communicator);
}
catch(System.Exception ex)
{
System.Console.Error.WriteLine(ex);
status = 1;
}
if(communicator != null)
{
try
{
communicator.destroy();
}
catch(Ice.LocalException ex)
{
System.Console.Error.WriteLine(ex);
status = 1;
}
}
if(status != 0)
{
System.Environment.Exit(status);
}
}
}
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