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// **********************************************************************
//
// Copyright (c) 2003-2006 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************

public sealed class DummyLogger : Ice.LocalObjectImpl, Ice.Logger
{
    public void print(string message)
    {
    }

    public void trace(string category, string message)
    {
    }

    public void warning(string message)
    {
    }

    public void error(string message)
    {
    }
}

public class Server
{
    private static int run(string[] args, Ice.Communicator communicator)
    {
	//
	// For this test, we need a dummy logger, otherwise the
	// assertion test will print an error message.
	//
	communicator.setLogger(new DummyLogger());

        Ice.Properties properties = communicator.getProperties();
	// We don't need to disable warnings because we have a dummy logger.
        //properties.setProperty("Ice.Warn.Dispatch", "0");
        properties.setProperty("TestAdapter.Endpoints", "default -p 12010 -t 2000:udp");
        Ice.ObjectAdapter adapter = communicator.createObjectAdapter("TestAdapter");
        Ice.Object @object = new ThrowerI(adapter);
        adapter.add(@object, Ice.Util.stringToIdentity("thrower"));
        adapter.activate();
        communicator.waitForShutdown();
        return 0;
    }
    
    public static void Main(string[] args)
    {
        int status = 0;
        Ice.Communicator communicator = null;
        
        try
        {
            communicator = Ice.Util.initialize(ref args);
            status = run(args, communicator);
        }
        catch(Ice.LocalException ex)
        {
            System.Console.WriteLine(ex);
            status = 1;
        }
        
        if(communicator != null)
        {
            try
            {
                communicator.destroy();
            }
            catch(Ice.LocalException ex)
            {
                System.Console.WriteLine(ex);
                status = 1;
            }
        }
        
        System.Environment.Exit(status);
    }
}