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// **********************************************************************
//
// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************

namespace Ice
{
    public interface InputStream
    {
        Communicator communicator();

        void sliceObjects(bool slice);

        bool readBool();
        bool[] readBoolSeq();

        byte readByte();
        byte[] readByteSeq();

        short readShort();
        short[] readShortSeq();

        int readInt();
        int[] readIntSeq();

        long readLong();
        long[] readLongSeq();

        float readFloat();
        float[] readFloatSeq();

        double readDouble();
        double[] readDoubleSeq();

        string readString();
        string[] readStringSeq();

        int readSize();

        ObjectPrx readProxy();

        void readObject(ReadObjectCallback cb);

        string readTypeId();

        void throwException();

        void startSlice();
        void endSlice();
        void skipSlice();

        void startEncapsulation();
        void endEncapsulation();

        void readPendingObjects();

        void destroy();
    }
}