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// **********************************************************************
//
// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
namespace IceInternal
{
using System.Collections.Generic;
using System.Diagnostics;
public sealed class ConnectionReaper
{
public void
add(Ice.ConnectionI connection)
{
lock(this)
{
_connections.Add(connection);
}
}
public ICollection<Ice.ConnectionI>
swapConnections()
{
lock(this)
{
if(_connections.Count == 0)
{
return null;
}
ICollection<Ice.ConnectionI> tmp = _connections;
_connections = new List<Ice.ConnectionI>();
return tmp;
}
}
private ICollection<Ice.ConnectionI> _connections = new List<Ice.ConnectionI>();
}
}
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