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// **********************************************************************
//
// Copyright (c) 2003-2014 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
using Filesystem;
using System.Collections;
public class DirectoryI : DirectoryDisp_
{
// DirectoryI constructor
public DirectoryI(Ice.Communicator communicator, string name, DirectoryI parent)
{
_name = name;
_parent = parent;
//
// Create an identity. The root directory has the fixed identity "RootDir"
//
_id = new Ice.Identity();
_id.name = _parent != null ? System.Guid.NewGuid().ToString() : "RootDir";
}
// Slice Node::name() operation
public override string name(Ice.Current current)
{
return _name;
}
// Slice Directory::list() operation
public override NodePrx[] list(Ice.Current current)
{
return (NodePrx[])_contents.ToArray(typeof(NodePrx));
}
// addChild is called by the child in order to add
// itself to the _contents member of the parent
public void addChild(NodePrx child)
{
_contents.Add(child);
}
// Add servant to ASM and parent's _contents map.
public void activate(Ice.ObjectAdapter a)
{
NodePrx thisNode = NodePrxHelper.uncheckedCast(a.add(this, _id));
if(_parent != null)
{
_parent.addChild(thisNode);
}
}
private string _name;
private DirectoryI _parent;
private Ice.Identity _id;
private ArrayList _contents = new ArrayList();
}
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