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path: root/cs/demo/IceGrid/sessionActivation/Client.cs
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// **********************************************************************
//
// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************

using System;
using System.Threading;
using Demo;


public class Client : Ice.Application
{
    class SessionKeepAliveThread 
    {
        public SessionKeepAliveThread(IceGrid.SessionPrx session, int timeout)
	{
	    _session = session;
	    _timeout = timeout;
	    _terminated = false;
	}

	public void run()
	{
	    lock(this)
	    {
                while(!_terminated)
                {
	            System.Threading.Monitor.Wait(this, _timeout);
                    if(_terminated)
                    {
		        break;
		    }
                    try
                    {
                        _session.keepAlive();
                    }
                    catch(Ice.LocalException)
                    {
		        break;
                    }
                }
	    }
	}

	public void terminate()
	{
	    lock(this)
	    {
	        _terminated = true;
	        System.Threading.Monitor.Pulse(this);
	    }
	}

	private IceGrid.SessionPrx _session;
	private int _timeout;
	private bool _terminated;
    }

    private void menu()
    {
        Console.Out.WriteLine(
            "usage:\n" +
            "t: send greeting\n" +
            "x: exit\n" +
            "?: help\n");
    }

    public override int run(string[] args)
    {
	int status = 1;
        IceGrid.RegistryPrx registry = 
	    IceGrid.RegistryPrxHelper.checkedCast(communicator().stringToProxy("DemoIceGrid/Registry"));
	if(registry == null)
	{
            Console.WriteLine("could not contact registry");
	    return 1;
	}

	
	IceGrid.SessionPrx session = null;
	while(true)
	{
	    Console.Out.WriteLine("This demo accepts any user-id / password combination.");

	    string id;
	    Console.Out.Write("user id: ");
	    Console.Out.Flush();
	    id = Console.In.ReadLine();

	    string pw;
	    Console.Out.Write("password: ");
	    Console.Out.Flush();
	    pw = Console.In.ReadLine();

	    try
	    {
	        session = registry.createSession(id, pw);
		break;
	    }
	    catch(IceGrid.PermissionDeniedException ex)
	    {
	        Console.WriteLine("permission denied:\n" + ex.reason);
	    }
	}

	SessionKeepAliveThread keepAlive = new SessionKeepAliveThread(session, (int)registry.getSessionTimeout() / 2);
	Thread keepAliveThread = new Thread(new ThreadStart(keepAlive.run));
	keepAliveThread.Start();

	try
	{
	    HelloPrx hello = HelloPrxHelper.checkedCast(
		session.allocateObjectById(communicator().stringToIdentity("hello")));

	    menu();
	    
	    string line = null;
	    do
	    {
		try
		{
		    Console.Write("==> ");
		    Console.Out.Flush();
		    line = Console.In.ReadLine();
		    if(line == null)
		    {
			break;
		    }
		    if(line.Equals("t"))
		    {
			hello.sayHello();
		    }
		    else if(line.Equals("x"))
		    {
			// Nothing to do
		    }
		    else if(line.Equals("?"))
		    {
			menu();
		    }
		    else
		    {
			Console.WriteLine("unknown command `" + line + "'");
			menu();
		    }
		}
		catch(Ice.LocalException ex)
		{
		    Console.WriteLine(ex);
		}
	    }
	    while(!line.Equals("x"));
	}
	catch(IceGrid.AllocationException ex)
	{
	    Console.WriteLine("could not allocate object: " + ex.reason);
	    status = 1;
	}
	catch(IceGrid.ObjectNotRegisteredException)
	{
	    Console.WriteLine("object not registered with registry");
	    status = 1;
	}
	catch(Exception ex)
	{
	    Console.WriteLine("expected exception: " + ex);
	    status = 1;
	}

	//
	// Destroy the keepAlive thread and the sesion object otherwise
	// the session will be kept allocated until the timeout occurs.
	// Destroying the session will release all allocated objects.
	//
	keepAlive.terminate();
	keepAliveThread.Join();
	session.destroy();

        return status;
    }

    public static void Main(string[] args)
    {
	Client app = new Client();
	int status = app.main(args, "config.client");
        if(status != 0)
        {
            System.Environment.Exit(status);
        }
    }
}