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// **********************************************************************
//
// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
using Demo;
using System.Threading;
public class DiscoverReplyI : DiscoverReplyDisp_
{
public override void
reply(Ice.ObjectPrx obj, Ice.Current current)
{
lock(this)
{
if(_obj == null)
{
_obj = obj;
}
Monitor.Pulse(this);
}
}
public Ice.ObjectPrx
waitReply(long timeout)
{
lock(this)
{
long end = System.DateTime.Now.Ticks / 1000 + timeout;
while(_obj == null)
{
int delay = (int)(end - System.DateTime.Now.Ticks / 1000);
if(delay > 0)
{
Monitor.Wait(this, delay);
}
else
{
break;
}
}
return _obj;
}
}
private Ice.ObjectPrx _obj;
}
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