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// **********************************************************************
//
// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
using System;
using Demo;
public class HelloI : HelloDisp_
{
public HelloI(WorkQueue workQueue)
{
_workQueue = workQueue;
}
public override void sayHello_async(AMD_Hello_sayHello cb, int delay, Ice.Current current)
{
if(delay == 0)
{
Console.Out.WriteLine("Hello World!");
cb.ice_response();
}
else
{
_workQueue.Add(cb, delay);
}
}
public override void shutdown(Ice.Current current)
{
_workQueue.destroy();
current.adapter.getCommunicator().shutdown();
}
private WorkQueue _workQueue;
}
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