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// **********************************************************************
//
// Copyright (c) 2003-2006 ZeroC, Inc. All rights reserved.
//
// This copy of Ice-E is licensed to you under the terms described in the
// ICEE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICEE_INSTANCE_H
#define ICEE_INSTANCE_H
#include <IceE/InstanceF.h>
#include <IceE/CommunicatorF.h>
#include <IceE/PropertiesF.h>
#include <IceE/LoggerF.h>
#include <IceE/TraceLevelsF.h>
#include <IceE/DefaultsAndOverridesF.h>
#include <IceE/RouterInfoF.h>
#include <IceE/LocatorInfoF.h>
#include <IceE/ReferenceFactoryF.h>
#include <IceE/ProxyFactoryF.h>
#include <IceE/OutgoingConnectionFactoryF.h>
#include <IceE/EndpointFactoryF.h>
#ifndef ICEE_PURE_CLIENT
# include <IceE/ObjectAdapterFactoryF.h>
#endif
#include <IceE/Shared.h>
#include <IceE/RecMutex.h>
#include <IceE/Initialize.h>
namespace IceInternal
{
class Instance : public IceUtil::Shared, public IceUtil::RecMutex
{
public:
bool destroyed() const;
const Ice::InitializationData& initializationData() const { return _initData; }
TraceLevelsPtr traceLevels() const;
DefaultsAndOverridesPtr defaultsAndOverrides() const;
#ifdef ICEE_HAS_ROUTER
RouterManagerPtr routerManager() const;
#endif
#ifdef ICEE_HAS_LOCATOR
LocatorManagerPtr locatorManager() const;
#endif
ReferenceFactoryPtr referenceFactory() const;
ProxyFactoryPtr proxyFactory() const;
OutgoingConnectionFactoryPtr outgoingConnectionFactory() const;
EndpointFactoryPtr endpointFactory() const;
size_t messageSizeMax() const { return _messageSizeMax; /* Immutable */ } // Inlined for performance reasons.
Ice::Int connectionIdleTime() const;
#ifdef ICEE_HAS_BATCH
void flushBatchRequests();
#endif
#ifndef ICEE_PURE_BLOCKING_CLIENT
size_t threadPerConnectionStackSize() const;
#endif
#ifndef ICEE_PURE_CLIENT
ObjectAdapterFactoryPtr objectAdapterFactory() const;
#endif
private:
Instance(const Ice::CommunicatorPtr&, const Ice::InitializationData&);
virtual ~Instance();
void finishSetup(int&, char*[]);
void destroy();
friend class Ice::Communicator;
enum State
{
StateActive,
StateDestroyInProgress,
StateDestroyed
};
State _state;
Ice::InitializationData _initData; // Immutable, not reset by destroy().
const TraceLevelsPtr _traceLevels; // Immutable, not reset by destroy().
const DefaultsAndOverridesPtr _defaultsAndOverrides; // Immutable, not reset by destroy().
const size_t _messageSizeMax; // Immutable, not reset by destroy().
#ifndef ICEE_PURE_BLOCKING_CLIENT
const size_t _threadPerConnectionStackSize;
#endif
#ifdef ICEE_HAS_ROUTER
RouterManagerPtr _routerManager;
#endif
#ifdef ICEE_HAS_LOCATOR
LocatorManagerPtr _locatorManager;
#endif
ReferenceFactoryPtr _referenceFactory;
ProxyFactoryPtr _proxyFactory;
OutgoingConnectionFactoryPtr _outgoingConnectionFactory;
EndpointFactoryPtr _endpointFactory;
#ifndef ICEE_PURE_CLIENT
ObjectAdapterFactoryPtr _objectAdapterFactory;
#endif
};
}
#endif
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