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// **********************************************************************
//
// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.
//
// This copy of Ice-E is licensed to you under the terms described in the
// ICEE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <PingThread.h>
using namespace std;
SessionPingThread::SessionPingThread(const Glacier2::SessionPrx& session, long timeout) :
_session(session),
_timeout(IceUtil::Time::seconds(timeout)),
_destroy(false)
{
}
void
SessionPingThread::run()
{
Lock sync(*this);
while(!_destroy)
{
timedWait(_timeout);
if(_destroy)
{
break;
}
try
{
_session->ice_ping();
}
catch(const Ice::Exception&)
{
break;
}
}
}
void
SessionPingThread::destroy()
{
Lock sync(*this);
_destroy = true;
notify();
}
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