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// **********************************************************************
//
// Copyright (c) 2001
// Mutable Realms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#ifndef TEST_ICE
#define TEST_ICE
module Test
{
struct Struct1
{
long l;
};
struct Struct2
{
Struct1 s1;
};
struct Struct3
{
long l;
Struct2 s2;
};
struct Struct4
{
Struct3 s3;
long l;
};
sequence<Struct4> Struct4Seq;
dictionary<string, Struct4> StringStruct4Dict;
dictionary<Struct3, Struct4> Struct3Struct4Dict;
enum Color
{
Red,
Green,
Blue
};
sequence<Color> ColorSeq;
class Class1
{
Color c;
string name;
};
class Class2 extends Class1
{
Class2 r;
};
interface Interface1
{
void if1();
};
class Class3 extends Class2 implements Interface1
{
};
exception Exception1
{
};
exception Exception2 extends Exception1
{
string msg;
};
};
#endif
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