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// **********************************************************************
//
// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <IceUtil/Timer.h>
#include <TestCommon.h>
#include <vector>
using namespace IceUtil;
using namespace std;
class TestTask : public IceUtil::TimerTask, IceUtil::Monitor<IceUtil::Mutex>
{
public:
TestTask()
{
}
TestTask(const IceUtil::Time& scheduledTime) : _scheduledTime(scheduledTime)
{
}
virtual void
run()
{
Lock sync(*this);
++_count;
_run = IceUtil::Time::now();
//cerr << "run: " << _scheduledTime.toMicroSeconds() << " " << _run.toMicroSeconds() << endl;
notifyAll();
}
virtual bool
operator<(const TestTask& r) const
{
return _scheduledTime < r._scheduledTime;
}
virtual bool
hasRun() const
{
Lock sync(*this);
return _run != IceUtil::Time();
}
int
getCount() const
{
Lock sync(*this);
return _count;
}
virtual IceUtil::Time
getRunTime() const
{
Lock sync(*this);
return _run;
}
IceUtil::Time
getScheduledTime() const
{
return _scheduledTime;
}
virtual void
waitForRun()
{
Lock sync(*this);
while(_run == IceUtil::Time())
{
if(!timedWait(IceUtil::Time::seconds(10)))
{
test(false); // Timeout.
}
}
}
private:
IceUtil::Time _run;
IceUtil::Time _scheduledTime;
int _count;
};
typedef IceUtil::Handle<TestTask> TestTaskPtr;
int main(int argc, char* argv[])
{
cout << "testing timer... " << flush;
{
IceUtil::TimerPtr timer = new IceUtil::Timer();
{
TestTaskPtr task = new TestTask();
timer->schedule(task, IceUtil::Time::now());
task->waitForRun();
}
{
TestTaskPtr task = new TestTask();
test(!timer->cancel(task));
timer->schedule(task, IceUtil::Time::now() + IceUtil::Time::seconds(1));
test(!task->hasRun() && timer->cancel(task) && !task->hasRun());
test(!timer->cancel(task));
IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(1100));
test(!task->hasRun());
}
{
vector<TestTaskPtr> tasks;
IceUtil::Time start = IceUtil::Time::now() + IceUtil::Time::milliSeconds(100);
for(int i = 0; i < 100; ++i)
{
tasks.push_back(new TestTask(start + IceUtil::Time::milliSeconds(i)));
}
random_shuffle(tasks.begin(), tasks.end());
for(vector<TestTaskPtr>::const_iterator p = tasks.begin(); p != tasks.end(); ++p)
{
timer->schedule(*p, (*p)->getScheduledTime());
}
for(vector<TestTaskPtr>::const_iterator p = tasks.begin(); p != tasks.end(); ++p)
{
(*p)->waitForRun();
}
test(IceUtil::Time::now() - start > IceUtil::Time::milliSeconds(99));
sort(tasks.begin(), tasks.end());
for(vector<TestTaskPtr>::const_iterator p = tasks.begin(); p + 1 != tasks.end(); ++p)
{
if((*p)->getRunTime() > (*(p + 1))->getRunTime())
{
test(false);
}
}
}
{
TestTaskPtr task = new TestTask();
timer->scheduleRepeated(task, IceUtil::Time::milliSeconds(20));
IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(500));
test(task->hasRun() && task->getCount() > 15 && task->getCount() < 26);
test(timer->cancel(task));
int count = task->getCount();
IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(100));
test(count == task->getCount());
}
timer->destroy();
}
cout << "ok" << endl;
return EXIT_SUCCESS;
}
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