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// **********************************************************************
//
// Copyright (c) 2003
// ZeroC, Inc.
// Billerica, MA, USA
//
// All Rights Reserved.
//
// Ice is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License version 2 as published by
// the Free Software Foundation.
//
// **********************************************************************
#include <IceUtil/IceUtil.h>
#include <stdio.h>
#include <AliveTest.h>
#include <TestCommon.h>
using namespace std;
using namespace IceUtil;
static const string createTestName("thread alive");
class Synchronizer : public IceUtil::Monitor<IceUtil::Mutex>
{
public:
Synchronizer() : _done(false)
{
}
void p()
{
IceUtil::Monitor<IceUtil::Mutex>::Lock lock(*this);
while (!_done)
{
wait();
}
}
void v()
{
IceUtil::Monitor<IceUtil::Mutex>::Lock lock(*this);
_done = true;
notify();
}
private:
bool _done;
};
class AliveTestThread : public Thread
{
public:
AliveTestThread(Synchronizer& child, Synchronizer& parent) : _child(child), _parent(parent)
{
}
virtual void run()
{
try
{
_child.v();
_parent.p();
}
catch(IceUtil::ThreadLockedException &)
{
}
}
private:
Synchronizer& _child;
Synchronizer& _parent;
};
typedef Handle<AliveTestThread> AliveTestThreadPtr;
AliveTest::AliveTest() :
TestBase(createTestName)
{
}
void
AliveTest::run()
{
//
// Check that calling isAlive() returns the correct result for alive and
// and dead threads.
//
Synchronizer parentReady;
Synchronizer childReady;
AliveTestThreadPtr t = new AliveTestThread(childReady, parentReady);
IceUtil::ThreadControl c = t->start();
childReady.p();
test(c.isAlive());
parentReady.v();
c.join();
test(!c.isAlive());
}
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