blob: 273985f9a1ca51379466b700a514151bf3663d70 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
|
// **********************************************************************
//
// Copyright (c) 2003-2015 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <TestI.h>
#include <Ice/Ice.h>
#include <IceUtil/Thread.h>
using namespace std;
using namespace Ice;
class ActivateAdapterThread : public IceUtil::Thread
{
public:
ActivateAdapterThread(const ObjectAdapterPtr& adapter, int timeout) :
_adapter(adapter), _timeout(timeout)
{
}
virtual void
run()
{
IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(_timeout));
_adapter->activate();
}
private:
ObjectAdapterPtr _adapter;
int _timeout;
};
void
TimeoutI::op(const Ice::Current&)
{
}
void
TimeoutI::sendData(const Test::ByteSeq&, const Ice::Current&)
{
}
void
TimeoutI::sleep(Ice::Int to, const Ice::Current&)
{
IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(to));
}
void
TimeoutI::holdAdapter(Ice::Int to, const Ice::Current& current)
{
current.adapter->hold();
IceUtil::ThreadPtr thread = new ActivateAdapterThread(current.adapter, to);
IceUtil::ThreadControl threadControl = thread->start();
threadControl.detach();
}
void
TimeoutI::shutdown(const Ice::Current& current)
{
current.adapter->getCommunicator()->shutdown();
}
|