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// **********************************************************************
//
// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef TEST_I_H
#define TEST_I_H
#include <Test.h>
#include <IceUtil/Thread.h>
#include <Ice/Ice.h>
class ThreadHookI : public Ice::ThreadNotification, public IceUtil::Mutex
{
public:
ThreadHookI();
virtual void start();
virtual void stop();
Ice::Int getThreadNum() const;
int activeThreads() const;
private:
Ice::Int getThreadNumInternal() const;
typedef std::vector<std::pair<IceUtil::ThreadControl::ID, Ice::Int> > ThreadList;
ThreadList _threads;
Ice::Int _nextThreadId;
};
typedef IceUtil::Handle<ThreadHookI> ThreadHookIPtr;
class AdapterI : virtual public Test::Adapter, public IceUtil::Monitor<IceUtil::Mutex>
{
public:
AdapterI(const ThreadHookIPtr&, bool);
virtual bool isThreadPerConnection(const Ice::Current&);
virtual Ice::Int getThreadId(const Ice::Current&);
virtual void reset(const Ice::Current&);
virtual Ice::Int waitForWakeup(Ice::Int, bool&, const Ice::Current&);
virtual Ice::Int wakeup(const Ice::Current&);
virtual void callSelf(const Test::AdapterPrx&, const Ice::Current&);
private:
ThreadHookIPtr _threadHook;
bool _threadPerConnection;
bool _waiting;
bool _notified;
};
class ServerI : virtual public Test::Server
{
public:
ServerI(const Ice::CommunicatorPtr&);
virtual Test::AdapterSeq getAdapters(const Ice::Current&);
virtual void ping(const Ice::Current&);
virtual void shutdown(const Ice::Current&);
private:
ThreadHookIPtr _hook;
Test::AdapterSeq _adapters;
};
#endif
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