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// **********************************************************************
//
// Copyright (c) 2002
// ZeroC, Inc.
// Billerica, MA, USA
//
// All Rights Reserved.
//
// Ice is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License version 2 as published by
// the Free Software Foundation.
//
// **********************************************************************
#include <Ice/Ice.h>
#include <TestCommon.h>
#include <Test.h>
using namespace std;
class MyObjectFactory : public Ice::ObjectFactory
{
public:
virtual Ice::ObjectPtr create(const string& type)
{
if(type == "::B")
{
return new B;
}
else if(type == "::C")
{
return new C;
}
else if(type == "::D")
{
return new D;
}
assert(false); // Should never be reached
return 0;
}
virtual void destroy()
{
// Nothing to do
}
};
int
run(int argc, char* argv[], const Ice::CommunicatorPtr& communicator)
{
Ice::ObjectFactoryPtr factory = new MyObjectFactory;
communicator->addObjectFactory(factory, "::B");
communicator->addObjectFactory(factory, "::C");
communicator->addObjectFactory(factory, "::D");
InitialPrx allTests(const Ice::CommunicatorPtr&, bool);
InitialPrx initial = allTests(communicator, false);
initial->shutdown();
return EXIT_SUCCESS;
}
int
main(int argc, char* argv[])
{
int status;
Ice::CommunicatorPtr communicator;
try
{
communicator = Ice::initialize(argc, argv);
status = run(argc, argv, communicator);
}
catch(const Ice::Exception& ex)
{
cerr << ex << endl;
status = EXIT_FAILURE;
}
if(communicator)
{
try
{
communicator->destroy();
}
catch(const Ice::Exception& ex)
{
cerr << ex << endl;
status = EXIT_FAILURE;
}
}
return status;
}
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