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// **********************************************************************
//
// Copyright (c) 2003-2015 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Ice/Ice.h>
#include <IceUtil/Random.h>
#include <TestCommon.h>
#include <Test.h>
using namespace std;
using namespace Test;
namespace
{
class Condition : public IceUtil::Mutex, public IceUtil::Shared
{
public:
Condition(bool value) : _value(value)
{
}
void
set(bool value)
{
Lock sync(*this);
_value = value;
}
bool
value() const
{
Lock sync(*this);
return _value;
}
private:
bool _value;
};
typedef IceUtil::Handle<Condition> ConditionPtr;
class SetCB : public IceUtil::Shared, public IceUtil::Monitor<IceUtil::Mutex>
{
public:
SetCB(const ConditionPtr& condition, Ice::Int expected) : _condition(condition), _expected(expected)
{
}
void
response(Ice::Int value)
{
if(value != _expected)
{
_condition->set(false);
}
}
void
exception(const Ice::Exception&)
{
}
private:
const ConditionPtr _condition;
Ice::Int _expected;
};
typedef IceUtil::Handle<SetCB> SetCBPtr;
}
void
allTests(const Ice::CommunicatorPtr& communicator)
{
cout << "testing stringToProxy... " << flush;
string ref = "hold:" + getTestEndpoint(communicator, 0);
Ice::ObjectPrxPtr base = communicator->stringToProxy(ref);
test(base);
string refSerialized = "hold:" + getTestEndpoint(communicator, 1);
Ice::ObjectPrxPtr baseSerialized = communicator->stringToProxy(refSerialized);
test(base);
cout << "ok" << endl;
cout << "testing checked cast... " << flush;
HoldPrxPtr hold = ICE_CHECKED_CAST(HoldPrx, base);
test(hold);
#ifdef ICE_CPP11_MAPPING
test(Ice::targetEquals(hold, base));
#else
test(hold == base);
#endif
HoldPrxPtr holdSerialized = ICE_CHECKED_CAST(HoldPrx, baseSerialized);
test(holdSerialized);
#ifdef ICE_CPP11_MAPPING
test(Ice::targetEquals(holdSerialized, baseSerialized));
#else
test(holdSerialized == baseSerialized);
#endif
cout << "ok" << endl;
cout << "changing state between active and hold rapidly... " << flush;
int i;
for(i = 0; i < 100; ++i)
{
hold->putOnHold(0);
}
for(i = 0; i < 100; ++i)
{
hold->ice_oneway()->putOnHold(0);
}
for(i = 0; i < 100; ++i)
{
holdSerialized->putOnHold(0);
}
for(i = 0; i < 100; ++i)
{
holdSerialized->ice_oneway()->putOnHold(0);
}
cout << "ok" << endl;
cout << "testing without serialize mode... " << flush;
{
ConditionPtr cond = new Condition(true);
int value = 0;
#ifdef ICE_CPP11_MAPPING
shared_ptr<promise<void>> completed;
while(cond->value())
{
completed = make_shared<promise<void>>();
promise<bool> sent;
auto expected = value;
hold->set_async(value + 1, IceUtilInternal::random(5),
[cond, expected, completed](int value)
{
if(value != expected)
{
cond->set(false);
}
completed->set_value();
},
[completed](exception_ptr)
{
completed->set_value();
},
[&sent](bool sentSynchronously)
{
sent.set_value(sentSynchronously);
});
++value;
if(value % 100 == 0)
{
sent.get_future().get();;
}
if(value > 1000000)
{
// Don't continue, it's possible that out-of-order dispatch doesn't occur
// after 100000 iterations and we don't want the test to last for too long
// when this occurs.
break;
}
}
test(value > 100000 || !cond->value());
completed->get_future().get();
#else
Ice::AsyncResultPtr result;
while(cond->value())
{
result = hold->begin_set(value + 1,
IceUtilInternal::random(5),
newCallback_Hold_set(new SetCB(cond, value), &SetCB::response, &SetCB::exception));
++value;
if(value % 100 == 0)
{
result->waitForSent();
}
if(value > 1000000)
{
// Don't continue, it's possible that out-of-order dispatch doesn't occur
// after 100000 iterations and we don't want the test to last for too long
// when this occurs.
break;
}
}
test(value > 100000 || !cond->value());
result->waitForCompleted();
#endif
}
cout << "ok" << endl;
cout << "testing with serialize mode... " << flush;
{
ConditionPtr cond = new Condition(true);
int value = 0;
#ifdef ICE_CPP11_MAPPING
shared_ptr<promise<void>> completed;
while(value < 3000 && cond->value())
{
completed = make_shared<promise<void>>();
promise<bool> sent;
auto expected = value;
holdSerialized->set_async(
value + 1,
IceUtilInternal::random(1),
[cond, expected, completed](int value)
{
if(value != expected)
{
cond->set(false);
}
completed->set_value();
},
[completed](exception_ptr)
{
completed->set_value();
},
[&sent](bool sentSynchronously)
{
sent.set_value(sentSynchronously);
});
++value;
if(value % 100 == 0)
{
sent.get_future().get();
}
}
#else
Ice::AsyncResultPtr result;
while(value < 3000 && cond->value())
{
result = holdSerialized->begin_set(value + 1,
IceUtilInternal::random(1),
newCallback_Hold_set(new SetCB(cond, value),
&SetCB::response,
&SetCB::exception));
++value;
if(value % 100 == 0)
{
result->waitForSent();
}
}
result->waitForCompleted();
#endif
test(cond->value());
for(int i = 0; i < 10000; ++i)
{
holdSerialized->ice_oneway()->setOneway(value + 1, value);
++value;
if((i % 100) == 0)
{
holdSerialized->ice_oneway()->putOnHold(1);
}
}
}
cout << "ok" << endl;
cout << "testing serialization... " << flush;
{
int value = 0;
holdSerialized->set(value, 0);
#ifdef ICE_CPP11_MAPPING
shared_ptr<promise<void>> completed;
for(int i = 0; i < 10000; ++i)
{
completed = make_shared<promise<void>>();
// Create a new proxy for each request
holdSerialized->ice_oneway()->setOneway_async(value + 1, value,
nullptr,
[](exception_ptr)
{
},
[completed](bool sentSynchronously)
{
completed->set_value();
});
++value;
if((i % 100) == 0)
{
completed->get_future().get();
holdSerialized->ice_ping(); // Ensure everything's dispatched
holdSerialized->ice_getConnection()->close(false);
}
}
completed->get_future().get();
#else
Ice::AsyncResultPtr result;
for(int i = 0; i < 10000; ++i)
{
// Create a new proxy for each request
result = holdSerialized->ice_oneway()->begin_setOneway(value + 1, value);
++value;
if((i % 100) == 0)
{
result->waitForSent();
holdSerialized->ice_ping(); // Ensure everything's dispatched
holdSerialized->ice_getConnection()->close(false);
}
}
result->waitForCompleted();
#endif
}
cout << "ok" << endl;
cout << "testing waitForHold... " << flush;
{
hold->waitForHold();
hold->waitForHold();
for(i = 0; i < 1000; ++i)
{
hold->ice_oneway()->ice_ping();
if((i % 20) == 0)
{
hold->putOnHold(0);
}
}
hold->putOnHold(-1);
hold->ice_ping();
hold->putOnHold(-1);
hold->ice_ping();
}
cout << "ok" << endl;
cout << "changing state to hold and shutting down server... " << flush;
hold->shutdown();
cout << "ok" << endl;
}
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