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//
// Copyright (c) ZeroC, Inc. All rights reserved.
//
#include <Ice/Ice.h>
#include <TestI.h>
std::string
AI::callA(const Ice::Current&)
{
return "A";
}
std::string
BI::callB(const Ice::Current&)
{
return "B";
}
std::string
CI::callC(const Ice::Current&)
{
return "C";
}
std::string
DI::callD(const Ice::Current&)
{
return "D";
}
std::string
EI::callE(const Ice::Current&)
{
return "E";
}
std::string
FI::callF(const Ice::Current&)
{
return "F";
}
void
GI::shutdown(const Ice::Current& current)
{
current.adapter->getCommunicator()->shutdown();
}
std::string
GI::callG(const Ice::Current&)
{
return "G";
}
std::string
HI::callH(const Ice::Current&)
{
return "H";
}
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