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// **********************************************************************
//
// Copyright (c) 2003-2015 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Ice/Ice.h>
#include <TestI.h>
using namespace std;
void
MyObjectI::ice_ping(const Ice::Current& current) const
{
string name = current.id.name;
if(name == "ObjectNotExist")
{
throw Ice::ObjectNotExistException(__FILE__, __LINE__);
}
else if(name == "FacetNotExist")
{
throw Ice::FacetNotExistException(__FILE__, __LINE__);
}
}
std::string
MyObjectI::getName(const Ice::Current& current)
{
string name = current.id.name;
if(name == "ObjectNotExist")
{
throw Ice::ObjectNotExistException(__FILE__, __LINE__);
}
else if(name == "FacetNotExist")
{
throw Ice::FacetNotExistException(__FILE__, __LINE__);
}
return name;
}
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