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// **********************************************************************
//
// Copyright (c) 2003-2015 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Ice/EndpointFactoryManager.h>
#include <EndpointFactory.h>
#include <EndpointI.h>
using namespace std;
EndpointFactory::EndpointFactory(const IceInternal::EndpointFactoryPtr& factory) :
_factory(factory)
{
}
Ice::Short
EndpointFactory::type() const
{
return (Ice::Short)(EndpointI::TYPE_BASE + _factory->type());
}
string
EndpointFactory::protocol() const
{
return "test-" + _factory->protocol();
}
IceInternal::EndpointIPtr
EndpointFactory::create(vector<string>& args, bool oaEndpoint) const
{
return new EndpointI(_factory->create(args, oaEndpoint));
}
IceInternal::EndpointIPtr
EndpointFactory::read(IceInternal::BasicStream* s) const
{
short type;
s->read(type);
assert(type == _factory->type());
s->startReadEncaps();
IceInternal::EndpointIPtr endpoint = new EndpointI(_factory->read(s));
s->endReadEncaps();
return endpoint;
}
void
EndpointFactory::destroy()
{
}
IceInternal::EndpointFactoryPtr
EndpointFactory::clone(const IceInternal::ProtocolInstancePtr&) const
{
return const_cast<EndpointFactory*>(this);
}
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