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// **********************************************************************
//
// Copyright (c) 2003-2006 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Ice/Application.h>
#include <BackendI.h>
using namespace std;
using namespace Ice;
using namespace Test;
class ServantLocatorI : virtual public ServantLocator
{
public:
ServantLocatorI() :
_backend(new BackendI)
{
}
virtual ObjectPtr locate(const Current&, LocalObjectPtr&)
{
return _backend;
}
virtual void finished(const Current&, const ObjectPtr&, const LocalObjectPtr&)
{
}
virtual void deactivate(const string&)
{
}
private:
BackendPtr _backend;
};
class BackendServer : public Application
{
public:
virtual int run(int, char*[]);
};
int
main(int argc, char* argv[])
{
BackendServer app;
return app.main(argc, argv);
}
int
BackendServer::run(int argc, char* argv[])
{
communicator()->getProperties()->setProperty("Ice.OA.BackendAdapter.Endpoints", "tcp -p 12010 -t 10000");
ObjectAdapterPtr adapter = communicator()->createObjectAdapter("BackendAdapter");
adapter->addServantLocator(new ServantLocatorI, "");
adapter->activate();
communicator()->waitForShutdown();
return EXIT_SUCCESS;
}
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