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// **********************************************************************
//
// Copyright (c) 2003-2014 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Freeze/Freeze.h>
#include <IceUtil/AbstractMutex.h>
#include <TestOld.h>
using namespace std;
using namespace Test;
#ifdef __SUNPRO_CC
# pragma error_messages(off,hidef)
#endif
class MainObjectI : public MainObject, public IceUtil::AbstractMutexI<IceUtil::Mutex>
{
};
class DerivedMainObjectI : public DerivedMainObject, public IceUtil::AbstractMutexI<IceUtil::Mutex>
{
};
class FacetObjectI : public FacetObject, public IceUtil::AbstractMutexI<IceUtil::Mutex>
{
};
class DerivedFacetObjectI : public DerivedFacetObject, public IceUtil::AbstractMutexI<IceUtil::Mutex>
{
};
class Factory : public Ice::ObjectFactory
{
public:
virtual Ice::ObjectPtr
create(const string& type)
{
if(type == "::Test::MainObject")
{
return new MainObjectI;
}
else if(type == "::Test::DerivedMainObject")
{
return new DerivedMainObjectI;
}
else if(type == "::Test::FacetObject")
{
return new FacetObjectI;
}
else if(type == "::Test::DerivedFacetObject")
{
return new DerivedFacetObjectI;
}
assert(false);
return 0;
}
virtual void
destroy()
{
}
};
int
run(const Ice::CommunicatorPtr& communicator, const string& envName, const string& dbName)
{
Ice::ObjectFactoryPtr factory = new Factory;
communicator->addObjectFactory(factory, "");
Ice::ObjectAdapterPtr adapter = communicator->createObjectAdapter("");
Freeze::EvictorPtr evictor = Freeze::createBackgroundSaveEvictor(adapter, envName, dbName);
for(int i = 0; i < 10; ++i)
{
string facetName = "theFacet";
Ice::Identity id;
ostringstream ostr;
ostr << "mainObject" << i;
id.name = ostr.str();
if((i % 2) == 0)
{
MainObjectPtr obj = new MainObjectI;
obj->boolToString = true;
obj->byteToShort = 0;
obj->shortToByte = 255;
obj->intToShort = 32767;
obj->longToInt = 2147483647;
obj->floatToString = 4567.8f;
obj->doubleToFloat = 8765.4;
obj->stringToEnum = "E1";
obj->renamed = E2;
evictor->add(obj, id);
FacetObjectPtr facet = new FacetObjectI;
facet->doubleToString = 901234.5;
evictor->addFacet(facet, id, facetName);
}
else
{
DerivedMainObjectPtr obj = new DerivedMainObjectI;
obj->boolToString = false;
obj->byteToShort = 0;
obj->shortToByte = -1;
obj->intToShort = -32768;
obj->longToInt = -2147483647 - 1;
obj->floatToString = -4567.8f;
obj->doubleToFloat = -8765.4;
obj->stringToEnum = "E3";
obj->renamed = E1;
obj->name = id.name;
evictor->add(obj, id);
DerivedFacetObjectPtr facet = new DerivedFacetObjectI;
facet->doubleToString = -901234.5;
facet->count = i;
evictor->addFacet(facet, id, facetName);
}
}
evictor->deactivate("");
return EXIT_SUCCESS;
}
int
main(int argc, char* argv[])
{
int status;
Ice::CommunicatorPtr communicator;
string envName = "db";
try
{
communicator = Ice::initialize(argc, argv);
if(argc != 1)
{
envName = argv[1];
envName += "/";
envName += "db";
}
status = run(communicator, envName, "evictor.db");
}
catch(const Ice::Exception& ex)
{
cerr << ex << endl;
status = EXIT_FAILURE;
}
try
{
communicator->destroy();
}
catch(const Ice::Exception& ex)
{
cerr << ex << endl;
status = EXIT_FAILURE;
}
return status;
}
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