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// **********************************************************************
//
// Copyright (c) 2003
// ZeroC, Inc.
// Billerica, MA, USA
//
// All Rights Reserved.
//
// Ice is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License version 2 as published by
// the Free Software Foundation.
//
// **********************************************************************
#include <IceUtil/IceUtil.h>
#include <Freeze/Freeze.h>
#include <IntSMap.h>
using namespace std;
using namespace Ice;
using namespace Freeze;
int
run(const CommunicatorPtr& communicator, const string& envName, const string& dbName)
{
ConnectionPtr connection = createConnection(communicator, envName);
IntSMap m(connection, dbName);
m.put(IntSMap::value_type(0, S()));
return EXIT_SUCCESS;
}
int
main(int argc, char* argv[])
{
int status;
Ice::CommunicatorPtr communicator;
string envName = "db";
try
{
communicator = Ice::initialize(argc, argv);
if(argc != 1)
{
envName = argv[1];
envName += "/";
envName += "db";
}
status = run(communicator, envName, "default.db");
}
catch(const Ice::Exception& ex)
{
cerr << ex << endl;
status = EXIT_FAILURE;
}
try
{
communicator->destroy();
}
catch(const Ice::Exception& ex)
{
cerr << ex << endl;
status = EXIT_FAILURE;
}
return status;
}
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