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// **********************************************************************
//
// Copyright (c) 2003-2012 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <IceUtil/IceUtil.h>
#include <TestI.h>
#include <Ice/Ice.h>
using namespace std;
class AccountFactory : public Ice::ObjectFactory
{
public:
virtual Ice::ObjectPtr
#ifndef NDEBUG
create(const string& type)
#else
create(const string&)
#endif
{
assert(type == "::Test::Account");
return new Test::AccountI;
}
virtual void
destroy()
{
}
};
class ServantFactory : public Ice::ObjectFactory
{
public:
virtual Ice::ObjectPtr
#ifndef NDEBUG
create(const string& type)
#else
create(const string&)
#endif
{
assert(type == "::Test::Servant");
return new Test::ServantI;
}
virtual void
destroy()
{
}
};
class FacetFactory : public Ice::ObjectFactory
{
public:
virtual Ice::ObjectPtr
#ifndef NDEBUG
create(const string& type)
#else
create(const string&)
#endif
{
assert(type == "::Test::Facet");
return new Test::FacetI;
}
virtual void
destroy()
{
}
};
int
run(int, char**, const Ice::CommunicatorPtr& communicator, const string& envName)
{
communicator->getProperties()->setProperty("Factory.Endpoints", "default -p 12010");
Ice::ObjectAdapterPtr adapter = communicator->createObjectAdapter("Factory");
communicator->addObjectFactory(new ServantFactory, "::Test::Servant");
communicator->addObjectFactory(new FacetFactory, "::Test::Facet");
communicator->addObjectFactory(new AccountFactory, "::Test::Account");
Test::RemoteEvictorFactoryPtr factory = new Test::RemoteEvictorFactoryI(envName);
adapter->add(factory, communicator->stringToIdentity("factory"));
adapter->activate();
communicator->waitForShutdown();
return EXIT_SUCCESS;
}
int
main(int argc, char* argv[])
{
int status;
Ice::CommunicatorPtr communicator;
string envName = "db";
try
{
communicator = Ice::initialize(argc, argv);
status = run(argc, argv, communicator, envName);
}
catch(const Ice::Exception& ex)
{
cerr << ex << endl;
status = EXIT_FAILURE;
}
if(communicator)
{
try
{
communicator->destroy();
}
catch(const Ice::Exception& ex)
{
cerr << ex << endl;
status = EXIT_FAILURE;
}
}
return status;
}
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