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// **********************************************************************
//
// Copyright (c) 2003-2014 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_WS_TRANSCEIVER_I_H
#define ICE_WS_TRANSCEIVER_I_H
#include <IceWS/InstanceF.h>
#include <IceWS/Plugin.h>
#include <IceWS/Util.h>
#include <Ice/LoggerF.h>
#include <Ice/StatsF.h>
#include <Ice/Transceiver.h>
#include <Ice/Network.h>
#include <Ice/Buffer.h>
namespace IceWS
{
class ConnectorI;
class AcceptorI;
class TransceiverI : public IceInternal::Transceiver
{
public:
virtual IceInternal::NativeInfoPtr getNativeInfo();
#ifdef ICE_USE_IOCP
virtual IceInternal::AsyncInfo* getAsyncInfo(IceInternal::SocketOperation);
#endif
virtual IceInternal::SocketOperation initialize(IceInternal::Buffer&, IceInternal::Buffer&, bool&);
virtual IceInternal::SocketOperation closing(bool, const Ice::LocalException&);
virtual void close();
virtual IceInternal::SocketOperation write(IceInternal::Buffer&);
virtual IceInternal::SocketOperation read(IceInternal::Buffer&, bool&);
#ifdef ICE_USE_IOCP
virtual bool startWrite(IceInternal::Buffer&);
virtual void finishWrite(IceInternal::Buffer&);
virtual void startRead(IceInternal::Buffer&);
virtual void finishRead(IceInternal::Buffer&);
#endif
virtual std::string protocol() const;
virtual std::string toString() const;
virtual Ice::ConnectionInfoPtr getInfo() const;
virtual void checkSendSize(const IceInternal::Buffer&, size_t);
private:
TransceiverI(const InstancePtr&, const IceInternal::TransceiverPtr&, const std::string&, int, const std::string&);
TransceiverI(const InstancePtr&, const IceInternal::TransceiverPtr&);
virtual ~TransceiverI();
void handleRequest(IceInternal::Buffer&);
void handleResponse();
bool preRead(IceInternal::Buffer&);
bool postRead(IceInternal::Buffer&);
bool preWrite(IceInternal::Buffer&);
bool postWrite(IceInternal::Buffer&);
bool readBuffered(IceInternal::Buffer::Container::size_type);
void prepareWriteHeader(Ice::Byte, IceInternal::Buffer::Container::size_type);
friend class ConnectorI;
friend class AcceptorI;
const InstancePtr _instance;
const IceInternal::TransceiverPtr _delegate;
const std::string _host;
const int _port;
const std::string _resource;
const bool _incoming;
enum State
{
StateInitializeDelegate,
StateConnected,
StateUpgradeRequestPending,
StateUpgradeResponsePending,
StateOpened,
StatePingPending,
StatePongPending,
StateClosingRequestPending,
StateClosingResponsePending,
StateClosed
};
State _state;
State _nextState;
HttpParserPtr _parser;
std::string _key;
enum ReadState
{
ReadStateOpcode,
ReadStateHeader,
ReadStateControlFrame,
ReadStatePayload,
};
ReadState _readState;
IceInternal::Buffer _readBuffer;
IceInternal::Buffer::Container::iterator _readI;
const IceInternal::Buffer::Container::size_type _readBufferSize;
bool _readLastFrame;
int _readOpCode;
size_t _readHeaderLength;
size_t _readPayloadLength;
IceInternal::Buffer::Container::iterator _readStart;
unsigned char _readMask[4];
enum WriteState
{
WriteStateHeader,
WriteStatePayload,
WriteStateControlFrame,
};
WriteState _writeState;
IceInternal::Buffer _writeBuffer;
const IceInternal::Buffer::Container::size_type _writeBufferSize;
unsigned char _writeMask[4];
size_t _writePayloadLength;
bool _closingInitiator;
int _closingReason;
bool _readPending;
bool _writePending;
std::vector<Ice::Byte> _pingPayload;
};
typedef IceUtil::Handle<TransceiverI> TransceiverIPtr;
}
#endif
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