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// **********************************************************************
//
// Copyright (c) 2003-2016 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_UTIL_STOPWATCH_H
#define ICE_UTIL_STOPWATCH_H
#include <IceUtil/Time.h>
namespace IceUtilInternal
{
class StopWatch
{
public:
StopWatch() { }
void start()
{
_s = IceUtil::Time::now(IceUtil::Time::Monotonic);
}
IceUtil::Int64 stop()
{
assert(isStarted());
IceUtil::Int64 d = (IceUtil::Time::now(IceUtil::Time::Monotonic) - _s).toMicroSeconds();
_s = IceUtil::Time();
return d;
}
bool isStarted() const
{
return _s != IceUtil::Time();
}
IceUtil::Int64 delay()
{
return (IceUtil::Time::now(IceUtil::Time::Monotonic) - _s).toMicroSeconds();
}
private:
IceUtil::Time _s;
};
} // End namespace IceUtilInternal
#endif
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