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// **********************************************************************
//
// Copyright (c) 2001
// MutableRealms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#include <IceUtil/InputUtil.h>
#include <stdlib.h>
using namespace std;
namespace IceUtil
{
Int64
strToInt64(const char* s, char** endptr, int base)
{
#if defined(_WIN32)
// TODO: WIN32 implementation is missing
#else
return strtoll(s, endptr, base);
#endif
}
bool
stringToInt64(const string& stringToParse, Int64& result, string::size_type& pos)
{
string::const_iterator i = stringToParse.begin();
while(i != stringToParse.end() && isspace(*i))
{
++i;
}
if(i == stringToParse.end()) // String empty or nothing but whitespace
{
result = 0;
pos = string::npos;
return false;
}
string::const_reverse_iterator j = stringToParse.rbegin();
while(isspace(*j))
{
++j;
} // j now points at last non-whitespace char
string nonWhite(i, j.base()); // nonWhite has leading and trailing whitespace stripped
errno = 0;
const char* startp = nonWhite.c_str();
char* endp;
result = strtoll(startp, &endp, 0);
pos = *endp == '\0' ? string::npos : (i - stringToParse.begin()) + (endp - startp);
return startp != endp && errno != ERANGE && errno != EINVAL;
}
}
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