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//
// Copyright (c) ZeroC, Inc. All rights reserved.
//

#include <IceStorm/Util.h>
#include <IceStorm/SubscriberRecord.h>
#include <IceStorm/Instance.h>

using namespace IceStorm;
using namespace std;

namespace IceStormInternal
{
IceDB::IceContext dbContext;
}

string
IceStormInternal::identityToTopicName(const Ice::Identity& id)
{
    //
    // Work out the topic name. If the category is empty then we're in
    // backwards compatibility mode and the name is just
    // identity.name. Otherwise identity.name is topic.<topicname>.
    //
    if(id.category.empty())
    {
        return id.name;
    }

    assert(id.name.length() > 6 && id.name.compare(0, 6, "topic.") == 0);
    return id.name.substr(6);
}

Ice::Identity
IceStormInternal::nameToIdentity(const InstancePtr& instance, const string& name)
{
    // Identity is instanceName>/topic.<topicname>
    Ice::Identity id;
    id.category = instance->instanceName();
    id.name = "topic." + name;

    return id;
}

string
IceStormInternal::describeEndpoints(const Ice::ObjectPrx& proxy)
{
    ostringstream os;
    if(proxy)
    {
        Ice::EndpointSeq endpoints = proxy->ice_getEndpoints();
        for(Ice::EndpointSeq::const_iterator i = endpoints.begin(); i != endpoints.end(); ++i)
        {
            if(i != endpoints.begin())
            {
                os << ", ";
            }
            os << "\"" << (*i)->toString() << "\"";
        }
    }
    else
    {
        os << "subscriber proxy is null";
    }
    return os.str();
}

int
IceStormInternal::compareSubscriberRecordKey(const MDB_val* v1, const MDB_val* v2)
{
    SubscriberRecordKey k1, k2;
    IceDB::Codec<SubscriberRecordKey, IceDB::IceContext, Ice::OutputStream>::read(k1, *v1, dbContext);
    IceDB::Codec<SubscriberRecordKey, IceDB::IceContext, Ice::OutputStream>::read(k2, *v2, dbContext);
    if(k1 < k2)
    {
        return -1;
    }
    else if(k1 == k2)
    {
        return 0;
    }
    else
    {
        return 1;
    }
}

IceStormElection::LogUpdate
IceStormInternal::getIncrementedLLU(const IceDB::ReadWriteTxn& txn, LLUMap& lluMap)
{
    IceStormElection::LogUpdate llu;
    lluMap.get(txn, lluDbKey, llu);
    llu.iteration++;
    lluMap.put(txn, lluDbKey, llu);
    return llu;
}