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// **********************************************************************
//
// Copyright (c) 2003-2014 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef TRANSIENT_TOPIC_MANAGER_I_H
#define TRANSIENT_TOPIC_MANAGER_I_H
#include <IceStorm/IceStormInternal.h>
namespace IceStorm
{
//
// Forward declarations.
//
class Instance;
typedef IceUtil::Handle<Instance> InstancePtr;
class TransientTopicImpl;
typedef IceUtil::Handle<TransientTopicImpl> TransientTopicImplPtr;
//
// TopicManager implementation.
//
class TransientTopicManagerImpl : public TopicManagerInternal, public IceUtil::Mutex
{
public:
TransientTopicManagerImpl(const InstancePtr&);
~TransientTopicManagerImpl();
// TopicManager methods.
virtual TopicPrx create(const std::string&, const Ice::Current&);
virtual TopicPrx retrieve(const std::string&, const Ice::Current&) const;
virtual TopicDict retrieveAll(const Ice::Current&) const;
virtual Ice::SliceChecksumDict getSliceChecksums(const Ice::Current&) const;
virtual IceStormElection::NodePrx getReplicaNode(const Ice::Current&) const;
void reap();
void shutdown();
Ice::ObjectPtr getServant() const;
private:
const InstancePtr _instance;
std::map<std::string, TransientTopicImplPtr> _topics;
};
typedef IceUtil::Handle<TransientTopicManagerImpl> TransientTopicManagerImplPtr;
} // End namespace IceStorm
#endif
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