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// **********************************************************************
//
// Copyright (c) 2001
// Mutable Realms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#include <Ice/Properties.h>
#include <IceStorm/TraceLevels.h>
using namespace std;
using namespace IceStorm;
TraceLevels::TraceLevels(const Ice::PropertiesPtr& properties, const Ice::LoggerPtr& theLogger) :
topicMgr(0),
topicMgrCat("TopicManager"),
topic(0),
topicCat("Topic"),
flush(0),
flushCat("Flush"),
subscriber(0),
subscriberCat("Subscriber"),
logger(theLogger)
{
const string keyBase = "IceStorm.Trace.";
const_cast<int&>(topicMgr) = properties->getPropertyAsInt(keyBase + topicMgrCat);
const_cast<int&>(topic) = properties->getPropertyAsInt(keyBase + topicCat);
const_cast<int&>(flush) = properties->getPropertyAsInt(keyBase + flushCat);
const_cast<int&>(subscriber) = properties->getPropertyAsInt(keyBase + subscriberCat);
}
TraceLevels::~TraceLevels()
{
}
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