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// **********************************************************************
//
// Copyright (c) 2001
// MutableRealms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#include <IceStorm/Subscriber.h>
#include <IceStorm/TraceLevels.h>
using namespace IceStorm;
using namespace std;
Subscriber::Subscriber(const TraceLevelsPtr& traceLevels, const Ice::Identity& id) :
_traceLevels(traceLevels),
_state(StateActive),
_id(id)
{
}
Subscriber::~Subscriber()
{
}
bool
Subscriber::inactive() const
{
IceUtil::Mutex::Lock sync(_stateMutex);
return _state != StateActive;;
}
bool
Subscriber::error() const
{
IceUtil::Mutex::Lock sync(_stateMutex);
return _state == StateError;
}
Ice::Identity
Subscriber::id() const
{
return _id;
}
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