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// **********************************************************************
//
// Copyright (c) 2003-2006 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef QUEUED_PROXY_H
#define QUEUED_PROXY_H
#include <Ice/Proxy.h>
#include <IceStorm/Event.h>
namespace IceStorm
{
//
// QueuedProxy encapsulates a subscriber proxy in order to maintain a
// queue of events to be delivered to the subscriber. QueuedProxy
// manages the event queue, but delegates delivery to subclasses.
//
class QueuedProxy : public IceUtil::Shared
{
public:
QueuedProxy();
virtual void publish(const EventPtr&);
virtual Ice::ObjectPrx proxy() const = 0;
protected:
virtual void deliver(const std::vector<EventPtr>&) = 0;
IceUtil::Mutex _mutex;
std::auto_ptr<Ice::LocalException> _exception;
bool _busy;
std::vector<EventPtr> _events;
};
typedef IceUtil::Handle<QueuedProxy> QueuedProxyPtr;
}
#endif
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