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// **********************************************************************
//
// Copyright (c) 2003-2014 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef FREEZE_DATABASE_CACHE_H
#define FREEZE_DATABASE_CACHE_H
#include <IceDB/FreezeTypes.h>
#include <IceStorm/DB.h>
namespace IceStorm
{
class FreezeConnectionPool : public FreezeDB::ConnectionPool, public ConnectionPool
{
public:
FreezeConnectionPool(const Ice::CommunicatorPtr&, const std::string&);
virtual LLUWrapperPtr getLLU(const IceDB::DatabaseConnectionPtr&);
virtual SubscribersWrapperPtr getSubscribers(const IceDB::DatabaseConnectionPtr&);
};
typedef IceUtil::Handle<FreezeConnectionPool> FreezeConnectionPoolPtr;
class FreezeDBPlugin : public DatabasePlugin
{
public:
FreezeDBPlugin(const Ice::CommunicatorPtr&);
void initialize();
void destroy();
ConnectionPoolPtr getConnectionPool(const std::string&);
private:
const Ice::CommunicatorPtr _communicator;
};
}
#endif
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