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// **********************************************************************
//
// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef BATCH_FLUSHER_H
#define BATCH_FLUSHER_H
#include <IceUtil/Thread.h>
#include <IceUtil/Mutex.h>
#include <IceUtil/Monitor.h>
#include <Ice/ProxyF.h>
#include <list>
namespace IceStorm
{
class Instance;
typedef IceUtil::Handle<Instance> InstancePtr;
class TraceLevels;
typedef IceUtil::Handle<TraceLevels> TraceLevelsPtr;
//
// Responsible for flushing Flushable objects at regular intervals.
//
class BatchFlusher : public IceUtil::Thread, public IceUtil::Monitor<IceUtil::Mutex>
{
public:
BatchFlusher(const InstancePtr&);
~BatchFlusher();
void add(const Ice::ObjectPrx&);
void remove(const Ice::ObjectPrx&);
void destroy();
void run();
private:
const TraceLevelsPtr _traceLevels;
const IceUtil::Time _flushTime;
std::list<Ice::ObjectPrx> _subscribers;
bool _destroy;
};
typedef IceUtil::Handle<BatchFlusher> BatchFlusherPtr;
} // End namespace IceStorm
#endif
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